Adds an extra set of RenderTextures and alternates which RenderTextures are active each frame. Requires: https://github.com/OSVR/OSVR-Unity-Rendering/pull/37
This aims to improve performance when asynchronous timewarp is enabled in the renderManager config.
Adds an extra set of RenderTextures and alternates which RenderTextures are active each frame. Requires: https://github.com/OSVR/OSVR-Unity-Rendering/pull/37 This aims to improve performance when asynchronous timewarp is enabled in the renderManager config.