Closed DuFF14 closed 8 years ago
Add d3dcompiler_47.dll to this list (distributed with RenderManager installer).
The d3dcompiler_47.dll might be a Windows 7 only issue. Working 64bit DLLs can currently be found in the Palace Demo.
Is this something that needs CI changes? (Do you need me to do this or can you? I think you have CI access...)
Yes, I filed a new issue for adding the Unity Rendering plugin build to CI: https://github.com/OSVR/OSVR-Unity-Rendering/issues/11
I may have access, but no experience with setting up CI builds. We may also want to visit https://github.com/OSVR/OSVR-Unity/issues/89 if that also requires a CI edit.
Just adding this is still an issue in the current builds. I missed providing an OSVR demo a few weeks ago because of the missing files and running low on time to try and investigate. Seeing the issue now with the latest Unity still, however, it no longer prevents play back outside of the editor.
Fixed by CI changes following https://github.com/OSVR/OSVR-Unity/pull/130
The DLL generated by https://github.com/OSVR/OSVR-Unity-Rendering should be included in the distributed OSVR-Unity.unitypackage.
osvrRenderManager.dll, SDL2.dll, and glew32.dll should also be included, as they are all requirements to use RenderManager in Unity.