OSVR / OSVR-Unity

Package for authoring OSVR experiences with Unity.
Apache License 2.0
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Only call SetResolution if we have an HMD with more than one video input #92

Closed DuFF14 closed 8 years ago

DuFF14 commented 8 years ago

This was causing DirectMode to fail only in an executable. This is probably a temporary fix that will work for 1-input HMDs. Have not yet tested this on an HMD with 2 inputs. The issue could be due to render overfill factor.

DuFF14 commented 8 years ago

One more note; order doesn't seem to make a difference -- calling SetResolution before or after SetupRenderManager yields the same result, a black screen in the build. Will look into overfill factor as the possible culprit.