This fixes #6, and also includes a patch to address the bitness part of #5 since it was in the same file. Now we read the same JSON config file that SteamVR does, rather than parsing the output of running a steamvr executable: we get more/better information all at once, and aren't dependent on the specific output format of the tool not changing.
This fixes #6, and also includes a patch to address the bitness part of #5 since it was in the same file. Now we read the same JSON config file that SteamVR does, rather than parsing the output of running a steamvr executable: we get more/better information all at once, and aren't dependent on the specific output format of the tool not changing.