OUVirtualReality / EscapeTheRoom

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Puzzle Design #4

Open ryandobby opened 7 years ago

ryandobby commented 7 years ago

Simple and Complex puzzle ideas

ryandobby commented 7 years ago

Please post any comments or ideas you have for both simple and complex puzzles.

ericaluong commented 7 years ago

A lot of these have already been done in like 3d modeling or game-wise, but I don't recall seeing them in VR ever? But that's just me


instant realization of a different meaning for "simple and complex puzzle ideas" aha--

From my experience with escape rooms, there's a lot of secret/simple coding--and by that I mean the answers are more obvious than they seem, but the fun is in finding them?

So decoders/languages/symbols those are always fun

Multiple locks. Multiple locks with different kinds of combinations?

jallendev commented 7 years ago

Overall, It would seem that puzzles requiring multiple steps are the best as they allow a feeling of accomplishment along the way and seem more thought out. Common ways of doing this could be making a piece of the puzzle hidden initially or giving the player a clue to a puzzle they have not yet discovered.