Oarcinae / FactorioScenarioMultiplayerSpawn

A custom scenario for Factorio which provides each player a unique starting spawn point in a multiplayer game.
MIT License
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Is there a way to disable regrowth mod on client hosted game? #107

Closed Trilient closed 4 years ago

Trilient commented 4 years ago

Title pretty much explains it. Would like to disable regrowth on an existing game without starting over, I've tried editing the save file config but even if I try overwriting it with a duplicate zip save file it doesn't work. It's been deleting segments of our train tracks before we can get them up and running, probably due to the distance.

Oarcinae commented 4 years ago

Hi, that shouldn't happen anymore with the recent update so I'm assuming it's the same bug from an older version.

To stop it during run time do this: /c global.ocfg.enable_regrowth=false

Oarcinae commented 4 years ago

I'm going to close this as solved, please re-open if you're still having issues. @Trilient