Closed bplein closed 4 years ago
Hah yeah... sorry about that. There should be a config for that but at this point there are so many config options I just didn't bother exposing it.
The quick fix is go into separate_spawns.lua and edit this one line:
CreateMoat(surface, spawn.pos, chunkArea, global.ocfg.spawn_config.gen_settings.land_area_tiles, "water", true)
change it to false
CreateMoat(surface, spawn.pos, chunkArea, global.ocfg.spawn_config.gen_settings.land_area_tiles, "water", false)
This is in the SetupAndClearSpawnAreas
function.
Thanks. That's where I found it earlier, and I've done that for now.
I appreciate your quick response.
I upgraded to the new 0.18 version and was surprised by the moat bridge creation. Is there an easy way to override this from config.lua vs. hand-editing separate_spans.lua?