Oarcinae / FactorioScenarioMultiplayerSpawn

A custom scenario for Factorio which provides each player a unique starting spawn point in a multiplayer game.
MIT License
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Incompatibility with 1.1 #122

Closed silasary closed 3 years ago

silasary commented 3 years ago

Unsurprisingly, the new experimental update broke things

The scenario level caused a non-recoverable error.
Please report this error to the scenario author.

Error while running event level::on_player_created (ID 24)
...ng/Factorio/temp/currently-playing/lib/oarc_gui_tabs.lua:80: attempt to index global 'mod_gui' (a nil value)
stack traceback:
    ...ng/Factorio/temp/currently-playing/lib/oarc_gui_tabs.lua:80: in function 'DoesOarcGuiExist'
    ...ng/Factorio/temp/currently-playing/lib/oarc_gui_tabs.lua:252: in function 'SetOarcGuiTabEnabled'
    .../Factorio/temp/currently-playing/lib/separate_spawns.lua:122: in function 'SeparateSpawnsPlayerCreated'
    ...Data/Roaming/Factorio/temp/currently-playing/control.lua:217: in function <...Data/Roaming/Factorio/temp/currently-playing/control.lua:207>
silasary commented 3 years ago

Never mind, saw that you already fixed this with the latest commit