Oarcinae / FactorioScenarioMultiplayerSpawn

A custom scenario for Factorio which provides each player a unique starting spawn point in a multiplayer game.
MIT License
49 stars 30 forks source link

Loader recipe is set to hidden (factorio game code changed) #123

Closed bplein closed 3 years ago

bplein commented 3 years ago

It looks like with one of the recent 1.1.x releases, Factorio may have neutered the vanilla loaders. They are not available in new OARC games started in the last week or so (and maybe prior). I can enable them via CLI LUA, but they don't show up in the recipes (so you can't hand-build them, nor can you create a factory to create them). Is this something that you could override in LUA? The necessary setting is read-only in game.

[1.1.5] Loader recipe is set to hidden

Oarcinae commented 3 years ago

Thanks for the report @bplein! I'll take a look when I get time or if someone helps with a pull request.

Oarcinae commented 3 years ago

Thanks for the helpful link! @bplein Since the devs decided to block it, and the lua setting is read only. There is nothing I can do. I'm going to remove it completely at this point since it clearly isn't intended to be supported without mods at this point. Good thing there are lots of mods for good alternatives.

bplein commented 3 years ago

Interestingly if you have a BP for loaders you can still make them. But I agree with your thoughts. Let the mods handle this.