Oarcinae / FactorioScenarioMultiplayerSpawn

A custom scenario for Factorio which provides each player a unique starting spawn point in a multiplayer game.
MIT License
49 stars 30 forks source link

server crash with the ney version 1.1.19 #127

Closed Ice-Cue closed 3 years ago

Ice-Cue commented 3 years ago

`2189.039 Error MainLoop.cpp:1285: Exception at tick 121492: The scenario level caused a non-recoverable error. Please report this error to the scenario author.

Error while running event level::on_gui_selected_tab_changed (ID 145) ...iles/temp/currently-playing/lib/separate_spawns_guis.lua:551: attempt to index field 'uniqueSpawns' (a nil value) stack traceback: ...iles/temp/currently-playing/lib/separate_spawns_guis.lua:551: in function '?' ...serverfiles/temp/currently-playing/lib/oarc_gui_tabs.lua:247: in function 'SetOarGuiTabContent' ...serverfiles/temp/currently-playing/lib/oarc_gui_tabs.lua:149: in function 'TabChangeOarcGui' ...server_02/serverfiles/temp/currently-playing/control.lua:192: in function <...server_02/serverfiles/temp/currently-playing/control.lua:191> 2189.041 Error ServerMultiplayerManager.cpp:91: MultiplayerManager failed: "The scenario level caused a non-recoverable error. Please report this error to the scenario author.

Error while running event level::on_gui_selected_tab_changed (ID 145) ...iles/temp/currently-playing/lib/separate_spawns_guis.lua:551: attempt to index field 'uniqueSpawns' (a nil value) stack traceback: ...iles/temp/currently-playing/lib/separate_spawns_guis.lua:551: in function '?' ...serverfiles/temp/currently-playing/lib/oarc_gui_tabs.lua:247: in function 'SetOarGuiTabContent' ...serverfiles/temp/currently-playing/lib/oarc_gui_tabs.lua:149: in function 'TabChangeOarcGui' ...server_02/serverfiles/temp/currently-playing/control.lua:192: in function <...server_02/serverfiles/temp/currently-playing/control.lua:191>" 2189.041 Info ServerMultiplayerManager.cpp:780: updateTick(121492) changing state from(InGame) to(Failed) 2189.041 Quitting: multiplayer error. 2189.147 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection. 2189.147 Info ServerMultiplayerManager.cpp:780: updateTick(4294967295) changing state from(Failed) to(Closed) 2189.147 Info HttpSharedState.cpp:54: Downloading https://multiplayer.factorio.com/remove-game/9049409 2189.519 Info UDPSocket.cpp:218: Closing socket 2189.519 Info UDPSocket.cpp:248: Socket closed 2189.519 Info UDPSocket.cpp:218: Closing socket 2189.599 Info UDPSocket.cpp:218: Closing socket 2189.599 Info UDPSocket.cpp:248: Socket closed 2189.600 Goodbye`

i created for the new Factorio Version a new map. i get randomly errors and the server is crashing.

bplein commented 3 years ago

I have 2 OARCs running, one with shared chests/power and one without. Both were created before 1.1.19 and both run fine with 1.1.19.

Oarcinae commented 3 years ago

@Ice-Cue Is this still happening? I'm not sure I changed much recently that would cause this type of issue.

Oarcinae commented 3 years ago

Closing since I haven't heard back more about this. Feel free to reopen if it comes back.