I just refreshed OARC with a git pull, and tried to start a new map (using my desktop game, with the vanilla example-config.lua) and got this on launch.
I also tried it on my linux server and got the same results trying to start a new scenario2map.
Attempting to call math.random() outside an event or during loading. This is invalid and will cause desyncs.
stack traceback:
[C]: in function 'random'
...ation Support/factorio/temp/currently-playing/config.lua:211: in main chunk
[C]: in function 'require'
...rt/factorio/temp/currently-playing/lib/frontier_silo.lua:5: in main chunk
[C]: in function 'require'
...tion Support/factorio/temp/currently-playing/control.lua:29: in main chunk
I just refreshed OARC with a git pull, and tried to start a new map (using my desktop game, with the vanilla example-config.lua) and got this on launch.
I also tried it on my linux server and got the same results trying to start a new scenario2map.