OberinGame / Oberin

Oberin is an online fantasy role-playing game with a friendly virtual community.
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Build fails #6

Open xenocide21 opened 5 years ago

xenocide21 commented 5 years ago

There are hundreds of errors and it fails to compile the applications. Pretty useless source code. On CW there are over 2000 syntax errors, and the xcode project has hundreds of errors as well. Completely unfeasible for a single person to correct all of the errors.

MatthewFrench commented 5 years ago

It builds and runs. Not the Xcode project but the CW project. You need to correctly link a few libraries like MSL_All_Carbon and you must use a specific version of Code Warrior with a valid license. The development VM may not be correctly updated with all of this. Though it is low priority for me. This is something to work on in likely a couple years when the game community is completely inactive. At that point the goal will be to replace the UI and IO libraries and update the code to run on latest operating systems. The current Oberin community is currently working on a new version of Oberin, there's not much a point to work on this until that fails.

However the project is kinda useless, it's missing all shop data.

xenocide21 commented 5 years ago

do you have a copy of the server and client that i could just download so i dont have to try and compile it myself? I am not a programmer.. I was just wanting to set up a local server to play around with.

On Mon, May 20, 2019 at 2:05 PM MatthewFrench notifications@github.com wrote:

It builds and runs. Not the Xcode project but the CW project. You need to correctly link a few libraries like MSL_All_Carbon and you must use a specific version of Code Warrior with a valid license. The development VM may not be correctly updated with all of this. Though it is low priority for me. This is something to work on in likely a couple years when the game community is completely inactive. At that point the goal will be to replace the UI and IO libraries and update the code to run on latest operating systems. The current Oberin community is currently working on a new version of Oberin, there's not much a point to work on this until that fails.

However the project is kinda useless, it's missing all shop data.

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MatthewFrench commented 5 years ago

Whatever compiler CodeWarrior for Mac OS 9 uses. Documentation for setting up: https://github.com/OberinGame/Oberin-Documentation

SuspenseXXX commented 5 years ago

Looks like the file 'sound.h' is missing...

MatthewFrench commented 5 years ago

I’m not finding a reference to that file. Where is it being used?

SuspenseXXX commented 5 years ago

it is called in 'Toolbox.h'