Open xenocide21 opened 5 years ago
It builds and runs. Not the Xcode project but the CW project. You need to correctly link a few libraries like MSL_All_Carbon and you must use a specific version of Code Warrior with a valid license. The development VM may not be correctly updated with all of this. Though it is low priority for me. This is something to work on in likely a couple years when the game community is completely inactive. At that point the goal will be to replace the UI and IO libraries and update the code to run on latest operating systems. The current Oberin community is currently working on a new version of Oberin, there's not much a point to work on this until that fails.
However the project is kinda useless, it's missing all shop data.
do you have a copy of the server and client that i could just download so i dont have to try and compile it myself? I am not a programmer.. I was just wanting to set up a local server to play around with.
On Mon, May 20, 2019 at 2:05 PM MatthewFrench notifications@github.com wrote:
It builds and runs. Not the Xcode project but the CW project. You need to correctly link a few libraries like MSL_All_Carbon and you must use a specific version of Code Warrior with a valid license. The development VM may not be correctly updated with all of this. Though it is low priority for me. This is something to work on in likely a couple years when the game community is completely inactive. At that point the goal will be to replace the UI and IO libraries and update the code to run on latest operating systems. The current Oberin community is currently working on a new version of Oberin, there's not much a point to work on this until that fails.
However the project is kinda useless, it's missing all shop data.
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Whatever compiler CodeWarrior for Mac OS 9 uses. Documentation for setting up: https://github.com/OberinGame/Oberin-Documentation
Looks like the file 'sound.h' is missing...
I’m not finding a reference to that file. Where is it being used?
it is called in 'Toolbox.h'
There are hundreds of errors and it fails to compile the applications. Pretty useless source code. On CW there are over 2000 syntax errors, and the xcode project has hundreds of errors as well. Completely unfeasible for a single person to correct all of the errors.