Occulus-Server / Occulus-Eris

Occulus is a downstream from Eris, though we also have a fair bit of original content thanks to a decent sized development team.
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Breakdown Rework Part 1: Simple Progressive Breakdown #1010

Closed WeNeedMorePhoron closed 1 year ago

WeNeedMorePhoron commented 1 year ago

About The Pull Request

This PR is meant to be an intermediate solution to complaints about the breakdown system. Numbers subject to feedbakc.

Proof of Concept for Progressive Breakdown, part 1. There were a lot of suggestions discussed in the thread and this is what I can reasonably get out in a day. Eventually this should be developed into a more elaborate system.

Part two is implementing the Jaded Perk.

Also add Forgotten breakdown, a mirrored counterpart to A Lesson Learnt, as step 1 to add in more breakdowns and move away from breakdown that totally take away player agency.

Why It's Good For The Game

Changelog

add: A new forgotten lesson breakdown that hits your stat across the board between 2 to 5, a (weaker) mirror to "A Lesson Learnt" positive breakdown.
tweak: Tweaked the breakdown system. Now you cannot roll a negative breakdown on first try. Instead, negative breakdown occurs as a result of getting a normal breakdown with objective but failing to fulfill the objective. If you don't get any breakdown with objective, there's nothing you need to do.
WeNeedMorePhoron commented 1 year ago

I chatjeepityed those phrases and I'm pretty sure they are way too long so someone with an English major give some suggestions ty