Occulus-Server / Occulus-Eris

Occulus is a downstream from Eris, though we also have a fair bit of original content thanks to a decent sized development team.
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Siren Weight Adjust & Required Crew Fix #983

Closed WeNeedMorePhoron closed 1 year ago

WeNeedMorePhoron commented 1 year ago

About The Pull Request

Why It's Good For The Game

Make Siren no longer fire on low pop, lower its chance of firing. Also align coder expectations of req_crew blocking events firing on low pop round with what is happening.

CHANGES: Because of these changes, numerous event's actual required crew has been adjusted upward. I am open to feedback to changing it back.

Changelog

tweak: Siren have half the initial weight and can only fire when there's 12 crew or more 
tweak: Malf AI now fire on minimal 15 pop instead of 5 pop. 
tweak: Marshal now fire on minimum 10 pop and mercenary 5 instead of 0 / -5 which was not working as intended. (These events can fire but fail to find a target)
Jamini commented 1 year ago

Your changes do not do what you think they do, and this removes the scaling percentage below ideal population.