Octal450 / J-Runner-with-Extras

Source code to the J-Runner with Extras executable. Requires the proper support files, package can be found in README
https://www.realmodscene.com/index.php?/topic/10565-j-runner-with-extras-17559-built-in-timings-bugfixes-and-new-features/
MIT License
248 stars 33 forks source link

Bug - skipping xell when making a 17489 dev xebuild #33

Closed EnekoT2001 closed 1 year ago

EnekoT2001 commented 1 year ago

Describe the bug Every time i try to build an XDK nand XeLL gets skipped. it says "WARNING: skipping xell, there doesn't appear to be enough room!", i've tried with the dump of my nand before i made any modifications and with a dump of the nand i made after making a retail 17559 xebuild. Is this intended or a bug? it makes switching from xdk to retail more annoying and no way to recover from a softbrick without hardware flashing it.

To Reproduce Steps to reproduce the behaviour:

  1. Load any nand dump as source
  2. Choose kernel version 17489 on options
  3. Click create xebuild
  4. The warning appears just after it start to build

Expected behaviour No warning and xell working on the kay combination at boot like it does on 17559

Screenshots not needed imo

System (please complete the following information):

Additional context A bit off topic but ive found a related bug to this: i cannot change region of the development environment, every time i try it reboots and it stays on europe, i even tried manually changing it on xebuild before creating it and nothing, its not really important tho.

Octal450 commented 1 year ago

Not a bug. XeLL is not included in XDKbuild. The message is from XeBuild not J-Runner itself so I can't supress it.

Also, I doesn't know what you mean by recover from brick. You can reflash via hardware.

I will ask Xvistaman next time I speak to him about XeLL and also the region and if I find anything I will reply back.

Kind Regards, Josh

EnekoT2001 commented 1 year ago

I see, I thought that’d be the case but some ppl told me it might be a bug of jrunner, i haven’t personally tried to do it on xebuild separately so wanted to submit it here just in case.

I know it can be flashed by hardware, I mentioned it, it’s just that if there’s a softbrick of some kind it will require to hardware flash it whereas by having XeLL it can be fixed easily, that’s the only reason I was worried about it. Thank you for answering and for making this amazing software

Octal450 commented 1 year ago

Thanks. Sadly due to how XDKbuild works it needs more space on the flash than normal image.

Thanks for your kind words! My pleasure.

Kind Regards, Josh