I recently upgraded and setup my project with URP. I have multiple cameras in the scene for different overlays, and after the update I changed them to "Overlay" from "Base" and added them to the camera stack of the main camera, but the screen is a black in the build although it shows correctly in the editor. If I keep the overlay cameras as "Base" then the Quest freezes on launch.
The build works fine if I remove the overlay cameras
Using branch: 2021.2/oculus-app-spacewarp
I recently upgraded and setup my project with URP. I have multiple cameras in the scene for different overlays, and after the update I changed them to "Overlay" from "Base" and added them to the camera stack of the main camera, but the screen is a black in the build although it shows correctly in the editor. If I keep the overlay cameras as "Base" then the Quest freezes on launch.
The build works fine if I remove the overlay cameras