Oculus-VR / Unity-Graphics

Unity Graphics - Including Scriptable Render Pipeline
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Render graph subpass changes #41

Closed Argent1024 closed 1 day ago

Argent1024 commented 1 week ago

Enable vulkan subpass in Unity 6.0, which makes post processing and depth input shaders to be merged into one single vulkan render pass. This works with Render Graph API.