Odie / skyui-vr

SkyUI interface mod for SkyrimVR
MIT License
159 stars 27 forks source link

Here is a ss what i see when looking at armour and were i miss the info #24

Closed Skidrow68 closed 5 years ago

Skidrow68 commented 5 years ago

Attach a ss with a ring were the info should be if its better or not then the one i have on me, this one should have been +6. missing info

Odie commented 5 years ago

Hmm! Looks like the armor rating is still missing?

Are you using the rebuilt version? https://github.com/Odie/skyui-vr/releases/download/v1.0-beta.3/SkyUI.-.VR.v1.0-beta.3.rebuilt.7z

Skidrow68 commented 5 years ago

Yes.

Skidrow68 commented 5 years ago

One other thing i realy would like if it is posible is deadszon left and rigth when your in menus like items, spells and so, as it is now you scroll down to get to gloves and it moves to other menu….

Odie commented 5 years ago

Hopefully, it's fixed this time. Let me know how this build works for you. =)

SkyUI - VR - armor rating fix.zip

Skidrow68 commented 5 years ago

Yes now it works, thank you :)

Is it posible to add dead-zon left and rigth on the touchpad when your in menus like armour?

baggyg commented 5 years ago

Confirmed here as well. The latest fix worked for me.

Odie commented 5 years ago

Great! A new version has been published. =)

Odie commented 5 years ago

@Skidrow68 Adding a dead-zone isn't possible at the moment, since SkyUI does not perform low level input handling (yet). All SkyUI is getting is up/down/right/left signals after the low level stuff has been handled by the game.

This might improve or become possible with #9, which enables SkyUI to, for example, watch the touchpad directly and decide what to do on its own, instead of relying on the game. But this might take some time to materialize.

(Btw, you can continue to comment on closed issues or have them re-opened. This particular thread/issue was really a continuation of #21. It would have been preferable if any discussions have continued there. It can get harder to track multiple thread/issues that are duplicates.)

Odie commented 5 years ago

Thanks everybody for reporting this bug! Really need everybody's continual input to make this thing better! =)

Skidrow68 commented 5 years ago

Ok when it was locked i tought it was locked :)