Open Sansaur opened 6 years ago
I think the aim system is one of the primary things stopping RDM from happening, and I think in its absence things will get even more muddied when it comes to reporting on it or stopping it. Perhaps an actual solution is implementing a functional 'typing bubble' to show when players are typing as well as remove the auto-firing features of the aim system to give players a chance to fight back.
We don't have a typing bubble? I didn't even notice that (I don't talk to myself while testing). That's certanly an important thing, but bear in mind that most servers have an option to turn it off, so if we add that option, we cannot expect people to have the typing bubble as part of the "rules" to follow.
Secondly, indeed, the auto-firing is one of the most annoying things of the auto-aim feature, basically click once and follow your target to never miss is kinda annoying, removing the autofiring will allow people to aim at things but not shoot at them with perfect accuracy every time they move, instead they'll still have to click on them to fire.
As DanRatherman said:
Basically, "Aiming is broken and OP af since they can just unholster and click on me while I write". Which already is half of the problem with the low escalation and RDM, and the auto-aim makes it so not only they have an instant advantage, they won't lose it.