Open IAP-Reloaded opened 8 years ago
@sethdm02 That is a completely different thing bud.
Where do we get the "ZIP" with the extension "OGARMODE" "OGARSKINS"? @IAP-Reloaded
Soon incoming update which will support plugins, add-on commands and gamemodes along with another perfomance fix.
There should be an easier way to customize Ogar.
Right now in order to add gamemodes you have to put all the code yourself. You can't really add skins, however
Instead, I think you should be able to drop a .ZIP file (that actually has an extension of .OGARMODE) into a "custom" folder containing all that was changed in the "src" folder. It would simply merge all the code when needed.
Skins would be added by dropping a .ZIP file (showing the extension of .OGARSKIN) with a .png file and then a file named Skins.json that had values for the image name and what you type in to get the skin. These .OGARSKIN files would be in the "custom" folder. Like the gamemodes, it would simply merge all the code when needed.
Both custom skins and gamemodes would be added by dropping the file into a "custom" folder found in your installation of Ogar, or by typing this command:
install [skin|gamemode] [source]
You would put
skin
orgamemode
depending on which one it would be. Alternatively:install [source]
Would detect skin or gamemode based on the file extension (.OGARMODE vs. .OGARSKIN).
Both of these would be able to use a local file or one off of GitHub/the internet.
This essentially works like resource packs in Minecraft.