OgelGames / beacon

A redo of the Minetest beacon mod by AgentNagel42 (WIP)
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Unloading and area bugs #18

Closed OgelGames closed 2 years ago

OgelGames commented 3 years ago

Reported by Huhhila on pandorabox.io server:

Recently I've seen 50-range flight beacons fail to give flight for full range more often than earlier (even without protection changes), typically right after mapblock change.

BuckarooBanzay commented 3 years ago

active_block_range is currently set to 1, this translates to an effective player distance to about 16 to 32 nodes (i think?), but i'm not sure how/when the engine is disabling the mapblock (and the nodetimer in it).

In my experiments the beacon worked pretty well up to 50 nodes :shrug:

S-S-X commented 3 years ago

I've experienced this thing few times too, also similar thing when moving to another beacon area without gaps in between.