Open SerahLionKnight opened 2 years ago
Rimworld ver. 1.3, CE, SRTS, SOS, if any more info is needed, please let me know.
Error rendering pawn portrait: System.NullReferenceException: Object reference not set to an instance of an object at AdeptusMechanicus.CompApparelExtraPartDrawer.get_Graphic () [0x00070] in <665202fee0b445efac5c4f38e85a1948>:0 at AdeptusMechanicus.CompApparelExtraPartDrawer.ShouldDrawExtra (Verse.Pawn pawn, RimWorld.Apparel curr, Verse.Rot4 bodyFacing, UnityEngine.Material& extraMaterial) [0x0002a] in <665202fee0b445efac5c4f38e85a1948>:0 at AdeptusMechanicus.HarmonyInstance.PawnRenderer_RenderPawnInternal_DrawWornExtras_Transpiler.DrawAddons (Verse.PawnRenderFlags& flags, UnityEngine.Vector3 vector, Verse.Pawn pawn, UnityEngine.Quaternion quat, Verse.Rot4 bodyFacing, UnityEngine.Mesh mesh, Verse.Rot4 headfacing, System.Boolean renderBody) [0x00384] in <665202fee0b445efac5c4f38e85a1948>:0 at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags) at Verse.PawnRenderer.RenderCache (Verse.Rot4 rotation, System.Single angle, UnityEngine.Vector3 positionOffset, System.Boolean renderHead, System.Boolean renderBody, System.Boolean portrait, System.Boolean renderHeadgear, System.Boolean renderClothes, System.Collections.Generic.Dictionary2[TKey,TValue] overrideApparelColor, System.Nullable1[T] overrideHairColor, System.Boolean stylingStation) [0x00138] in <81af9f8a18324e17b286924a43555a7c>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string) Verse.PawnRenderer:RenderCache (Verse.Rot4,single,UnityEngine.Vector3,bool,bool,bool,bool,bool,System.Collections.Generic.Dictionary2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable1,bool) RimWorld.PawnCacheRenderer:OnPostRender () (wrapper dynamic-method) RimWorld.PawnCacheRenderer:RimWorld.PawnCacheRenderer.RenderPawn_Patch1 (RimWorld.PawnCacheRenderer,Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,single,Verse.Rot4,bool,bool,bool,bool,bool,UnityEngine.Vector3,System.Collections.Generic.Dictionary2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable1,bool) RimWorld.PortraitsCache:RenderPortrait (Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,Verse.Rot4,bool,bool,System.Collections.Generic.Dictionary2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable1,bool) RimWorld.PortraitsCache:Get (Verse.Pawn,UnityEngine.Vector2,Verse.Rot4,UnityEngine.Vector3,single,bool,bool,bool,bool,System.Collections.Generic.Dictionary2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable1,bool) RimWorld.Page_ConfigureStartingPawns:DrawPawnList (UnityEngine.Rect) (wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns:RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (RimWorld.Page_ConfigureStartingPawns,UnityEngine.Rect) Verse.Window:InnerWindowOnGUI (int) UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
2[TKey,TValue] overrideApparelColor, System.Nullable
2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable
Rimworld ver. 1.3, CE, SRTS, SOS, if any more info is needed, please let me know.
Error rendering pawn portrait: System.NullReferenceException: Object reference not set to an instance of an object at AdeptusMechanicus.CompApparelExtraPartDrawer.get_Graphic () [0x00070] in <665202fee0b445efac5c4f38e85a1948>:0 at AdeptusMechanicus.CompApparelExtraPartDrawer.ShouldDrawExtra (Verse.Pawn pawn, RimWorld.Apparel curr, Verse.Rot4 bodyFacing, UnityEngine.Material& extraMaterial) [0x0002a] in <665202fee0b445efac5c4f38e85a1948>:0 at AdeptusMechanicus.HarmonyInstance.PawnRenderer_RenderPawnInternal_DrawWornExtras_Transpiler.DrawAddons (Verse.PawnRenderFlags& flags, UnityEngine.Vector3 vector, Verse.Pawn pawn, UnityEngine.Quaternion quat, Verse.Rot4 bodyFacing, UnityEngine.Mesh mesh, Verse.Rot4 headfacing, System.Boolean renderBody) [0x00384] in <665202fee0b445efac5c4f38e85a1948>:0 at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch3(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags) at Verse.PawnRenderer.RenderCache (Verse.Rot4 rotation, System.Single angle, UnityEngine.Vector3 positionOffset, System.Boolean renderHead, System.Boolean renderBody, System.Boolean portrait, System.Boolean renderHeadgear, System.Boolean renderClothes, System.Collections.Generic.Dictionary,bool)
RimWorld.PawnCacheRenderer:OnPostRender ()
(wrapper dynamic-method) RimWorld.PawnCacheRenderer:RimWorld.PawnCacheRenderer.RenderPawn_Patch1 (RimWorld.PawnCacheRenderer,Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,single,Verse.Rot4,bool,bool,bool,bool,bool,UnityEngine.Vector3,System.Collections.Generic.Dictionary,bool)
RimWorld.PortraitsCache:RenderPortrait (Verse.Pawn,UnityEngine.RenderTexture,UnityEngine.Vector3,single,Verse.Rot4,bool,bool,System.Collections.Generic.Dictionary,bool)
RimWorld.PortraitsCache:Get (Verse.Pawn,UnityEngine.Vector2,Verse.Rot4,UnityEngine.Vector3,single,bool,bool,bool,bool,System.Collections.Generic.Dictionary,bool)
RimWorld.Page_ConfigureStartingPawns:DrawPawnList (UnityEngine.Rect)
(wrapper dynamic-method) RimWorld.Page_ConfigureStartingPawns:RimWorld.Page_ConfigureStartingPawns.DoWindowContents_Patch1 (RimWorld.Page_ConfigureStartingPawns,UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
2[TKey,TValue] overrideApparelColor, System.Nullable
1[T] overrideHairColor, System.Boolean stylingStation) [0x00138] in <81af9f8a18324e17b286924a43555a7c>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string) Verse.PawnRenderer:RenderCache (Verse.Rot4,single,UnityEngine.Vector3,bool,bool,bool,bool,bool,System.Collections.Generic.Dictionary2<RimWorld.Apparel, UnityEngine.Color>,System.Nullable
12<RimWorld.Apparel, UnityEngine.Color>,System.Nullable
12<RimWorld.Apparel, UnityEngine.Color>,System.Nullable
12<RimWorld.Apparel, UnityEngine.Color>,System.Nullable
1