OhhLoz / Harvester

A QoL FoundryVTT module to improve the harvesting and looting experience.
GNU General Public License v3.0
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How to add custom monsters? #20

Closed ctbritt closed 11 months ago

ctbritt commented 11 months ago

I keep trying to add a custom monster -- cave troll, for example -- that would have the same loot as a regular troll, but I can't for the life of me figure out how to do this... Is there a tutorial for this module anywhere?

OhhLoz commented 11 months ago

Yea its here

ctbritt commented 11 months ago

Awesome, thank you!

ctbritt commented 11 months ago

while i'm asking, if i'm using BRT harvest tables, how do I structure them for new monsters? For instance, the Cloaker works. But a monster called "Shadow Cloaker" doesn't.

OhhLoz commented 11 months ago

while i'm asking, if i'm using BRT harvest tables, how do I structure them for new monsters? For instance, the Cloaker works. But a monster called "Shadow Cloaker" doesn't.

I have no idea sorry, I've never used BRT, the support was added by another person

p4535992 commented 10 months ago

while i'm asking, if i'm using BRT harvest tables, how do I structure them for new monsters? For instance, the Cloaker works. But a monster called "Shadow Cloaker" doesn't.

@ctbritt It's pretty simple , on the BRT Harvests Sheet there is a field called "Source reference" that's is the name of the moster for make the connection with this module, maybe i'll put some note on the read me of the module....

p4535992 commented 10 months ago

while i'm asking, if i'm using BRT harvest tables, how do I structure them for new monsters? For instance, the Cloaker works. But a monster called "Shadow Cloaker" doesn't.

Here : https://github.com/p4535992/foundryvtt-better-rolltables/blob/master/README.md#integration-with-the-module-better-harvesting-and-looting