Closed adunis closed 5 months ago
I did originally want to add compatibility with Item Piles but it sort of fell by the wayside. I'd love to add compatibility as its such a great module. I'll see what I can do. Thanks for the suggestion & code sample!
I second this. Its a great module but with big battles it seems to being the pace of the game down when we got to find all the bodies and loot them. then make sure its getting split evenly. The harvest isnt much of an issue but looting has started too.
I would love if there's a way to make it to so when you use the Loot feature, it takes the coins and adds them to the inventory of an Item Pile actor. That way we can have it go to an Item Pile chest, everyone can loot whoever they find, and once done we can go to the chest and just split the gold. Makes it easy for everyone if that is possible!
I've got a pull request in that integrates item piles but only in a specific play style.
Should be fixed in 1.8.0 release
It would be cool if after using Harvest or Loot on a target it would make the enemy a container if you have Item Piles installed.
This is a similiar macro that does the same and also generates some money on the target (currently I added the macro to the ' Loot' feature)