Open Nightpresider opened 7 months ago
Maybe a pick pocketing specialized only to dnd5e because the module https://github.com/Saibot393/LocknKey already have this feature
While module https://github.com/Saibot393/LocknKey does handle pickpocketing, it does not differentiate items, a pc will see all items, and can take everything even the npc's weapon, armor, panties.
However with proposed Harvester Pickpocketing a dm can set items difficulty rather along side actor difficulty and make a truly dynamic pickpocket situation.
The best part in my opinion is saving the difficulty of different items is a one time deal, no matter how many actors i drag full plate armor unto.
( just because i succussed in ~sli~ against a dim witted orc should not mean i as a player can see & freely take everything he's got including the Crab fig. of W.P. he keeps in his loin cloth) @p4535992
This module easily has the potential to (as far as I am aware) for the first time encompass pickpocketing on foundry VTT 5e D&D.
Add PC feature "Pick Pocket" Check If target hp > 0 = continue [ Full Skill Item Roll Option ] - PCroll "sle" (sleight of hand) Check Target inventory for items with Source field input "sle # =/< PCroll' Done.
-epic.