Oibaf66 / fbzx-wii

Automatically exported from code.google.com/p/fbzx-wii
GNU General Public License v3.0
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RZX Support & Other Requests #54

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Great emulator but is it possible to add the following please ? :-

1) RZX support - I have to use the outdated emulator FUSE for this so if you 
could implement it into yours I can finally get rid of FUSE.

2) When going back to the file selector can you make it appear at the last 
selected game so we dont have to scroll all the way through the files each time 
?

3) I remember a Spectrum emulator on the GP2X Wiz handheld that automatically 
showed a screenshot from a Z80 game file, no need to make one. Please add to 
your emulator.

4) DSK support.

Thanks, and I hope you can add these features (at least the first 3).

Original issue reported on code.google.com by wind...@ymail.com on 3 Jan 2015 at 12:58

GoogleCodeExporter commented 9 years ago
These features would require time, but they can be done.

Regarding the point 3, it would be also possible to add an option to 
automatically save a screenshot when a game is loaded and there is a screen in 
the file. This would work with tap and tzx files. In the case of z80 files, I 
must check if there is any performance issue in showing the saved memory map 
during the file browsing.

Original comment by olimpier...@gmail.com on 4 Jan 2015 at 2:54

GoogleCodeExporter commented 9 years ago
Here it is the RZX support.

It is in the tool menu.

You have to create a "rzx" directory in "fbzx-wii" and put there the rzx files.

If the rzx file has an external z80 file (i.e. it is not embedded) you have to 
put it in the snapshots directory.

RZX encryption and digital signature are not supported.

When recording, the snapshot image is embedded in the the RZX file.

If you want to play faster, you can select "tape fast". In this case do not 
forget to select precision emulation when you have finished.

if you here cracked sound with 128k games it could be a performance issue. In 
this case try to select normal emulation or 320X240 resolution. 

Comments and testing are welcome.

Original comment by olimpier...@gmail.com on 27 Feb 2015 at 10:00

Attachments:

GoogleCodeExporter commented 9 years ago
The 3 first requests are satisfied in version 14

Original comment by olimpier...@gmail.com on 29 Jun 2015 at 3:49