Okabintaro / SubmersedVR

A Subnautica VR mod aiming to bring full motion controler support and common VR mechanics to the game.
MIT License
221 stars 14 forks source link

"Game was not started in VR" #122

Closed SFJake closed 7 months ago

SFJake commented 7 months ago

Using SteamVR, Quest 2. Followed instructions. Using -vrmode openvr. It gets to the main menu and the controllers work for steamVR, and the headset works, but cannot see the controllers, cannot point and cannot do anything. Thats it. Have searched around, found no solution.

[Message:   BepInEx] BepInEx 5.4.22.0 - Subnautica (2022-05-26 8:27:04 AM)
[Info   :   BepInEx] Running under Unity v2019.4.36.870
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.22.0]
[Info   :   BepInEx] Loaded 1 patcher method from [Tobey.Subnautica.ConfigHandler.Patcher 1.0.2.0]
[Info   :   BepInEx] Loaded 1 patcher method from [Tobey.UnityAudio.Patcher 2.0.2.0]
[Info   :   BepInEx] 3 patcher plugins loaded
[Info   :Legacy Config Handler] Applying override mode: Default
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Info   :Unity Audio Patcher] Enabling Unity Audio...
[Message:Unity Audio Patcher] Unity Audio successfully enabled.
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 4 plugins to load
[Info   :   BepInEx] Loading [SubmersedVR 0.1.6]
[Warning:SubmersedVR] Game was not started in VR. Don't load and apply SubmersedVR patches.
[Info   :   BepInEx] Loading [File Tree 1.0.0]
[Info   :   BepInEx] Loading [Subnautica Config Handler 1.0.2]
[Info   :   BepInEx] Loading [Unity Audio Patcher 2.0.2]
[Message:   BepInEx] Chainloader startup complete
[Info   : Unity Log] OpenVR initialized!
[Info   : Unity Log] Created eye textures with a "separate" layout.  The "multi-pass" stereo mode will be used.

[Info   : Unity Log] AddressablesUtility.LoadSceneAsync loading scene: StartScreen in mode Single
[Info   : Unity Log] Initializing Steam services
[Info   : Unity Log] OnQuit behaviour queued for deferred registering, platform services aren't initialized.
[Warning: Unity Log] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
[Warning: Unity Log] Can't set camera projection to orthographic when XR is running and rendering to the main view. Camera is no longer valid to use for rendering. Please check camera projection settings of all camera components in your scene.
[Info   : Unity Log] AddressablesUtility.LoadSceneAsync loading scene: MenuEnvironment in mode Additive
[Info   : Unity Log] Loading game settings
[Info   : Unity Log] Telemetry session started. Platform: 'Steam', UserId: '76561197960267366', SessionId: 366081900
[Info   : Unity Log] AddressablesUtility.LoadSceneAsync loading scene: XMenu in mode Additive
[Info   : Unity Log] changeset 72793, QualityLevel = 2
[Info   : Unity Log] OK Running Win64
[Info   : Unity Log] Application version: 1.21.72793
[Info   : Unity Log] SystemInfo: 
 deviceModel = MS-7D25 (Micro-Star International Co., Ltd.)
 deviceName = DESKTOP-AADSRJC
 deviceType = Desktop
 deviceUniqueIdentifier = df117e59eed316df9b77f5eedbeab1fc1430c9a4
 graphicsDeviceID = 9476
 graphicsDeviceName = NVIDIA GeForce RTX 3060
 graphicsDeviceType = Direct3D11
 graphicsDeviceVendor = NVIDIA
 graphicsDeviceVendorID = 4318
 graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
 graphicsMemorySize = 12129
 graphicsShaderLevel = 50
 npotSupport = Full
 maxTextureSize = 16384
 operatingSystem = Windows 10  (10.0.19044) 64bit
 processorCount = 12
 processorFrequency = 3686
 processorType = 12th Gen Intel(R) Core(TM) i5-12600K
 supportedRenderTargetCount = 8
 supports3DTextures = True
 supportsAccelerometer = False
 supportsComputeShaders = True
 supportsGyroscope = False
 supportsImageEffects = True
 supportsInstancing = True
 supportsLocationService = False
 supportsRawShadowDepthSampling = True
 supportsRenderTextures = True
 supportsRenderToCubemap = True
 supportsShadows = True
 supportsSparseTextures = True
 supportsStencil = 1
 supportsVibration = False
 systemMemorySize = 32559
Okabintaro commented 7 months ago

How do you start the game? Try starting it from within steamvr in the dashboard.

SFJake commented 7 months ago

I'm afraid I'm not sure what I did different this time, I'm new to VR stuff, moved on to other games and tried it again (reinstalled everything from scratch) and it worked. Must have been a user error but I do not know what I did different. Sorry for the trouble.