OldHaven-Network / MegaMod-Mixins

MegaMod-Mixins. A mod for b1.7.3
https://www.oldhaven.net/megamod.html
GNU General Public License v3.0
6 stars 2 forks source link

GLSL shaders cannot be opened #46

Open D3JF opened 3 years ago

D3JF commented 3 years ago
Radeon RX 580 Series, ATI Technologies Inc.
GL_MAX_DRAW_BUFFERS = 8
Couldn't open shaders/default/gbuffers_basic.vsh!
Couldn't open shaders/default/gbuffers_basic.fsh!
Couldn't open shaders/default/gbuffers_textured.vsh!
Couldn't open shaders/default/gbuffers_textured.fsh!
Couldn't open shaders/default/gbuffers_textured_lit.vsh!
Couldn't open shaders/default/gbuffers_textured_lit.fsh!
Couldn't open shaders/default/gbuffers_terrain.vsh!
Couldn't open shaders/default/gbuffers_terrain.fsh!
Couldn't open shaders/default/gbuffers_water.vsh!
Couldn't open shaders/default/gbuffers_water.fsh!
Couldn't open shaders/default/gbuffers_transparency.vsh!
Couldn't open shaders/default/gbuffers_transparency.fsh!
Couldn't open shaders/default/gbuffers_hand.vsh!
Couldn't open shaders/default/gbuffers_hand.fsh!
Couldn't open shaders/default/gbuffers_weather.vsh!
Couldn't open shaders/default/gbuffers_weather.fsh!
Couldn't open shaders/default/composite.vsh!
Couldn't open shaders/default/composite.fsh!
Couldn't open shaders/default/final.vsh!
Couldn't open shaders/default/final.fsh!
########## GL ERROR ##########
@ Post render
1281: Invalid value
...

Using BB Launcher 0.3.0, this issue happens. All erroring files are there in the correct folder. I managed to get MultiMC to work though.

ScarletLovell commented 3 years ago

This might be a BB-Launcher only related issue. I can only imagine that BB might use different paths then multimc therefor it can't directly access your /shaders/ folder?

D3JF commented 3 years ago

Path structure seems to be basically identical when comparing to MultiMC. MegaMod doesn't seem to have an issue accessing its configuration file, texture packs and other files though, this is just isolated to shaders.