OldUnreal / Unreal-testing

OU 227 testing
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Hovering pawn carcass #296

Closed Masterkent closed 10 months ago

Masterkent commented 1 year ago

When a carcass lands on a pawn, the carcass becomes attached to the pawn. The carcass will not be detached from the pawn even if the distance between these actors becomes very large. https://www.youtube.com/watch?v=o4cuzwYw2Ao

This issue was claimed to be resolved with comment "Made carcasses standing on a pawn drop to floor when it bumps into a wall", but it's still reproducible with 227k build 2023-01-19 (Tentacle carcasses don't fall after wall bumping).

Marco888 commented 1 year ago

Should be fixed for real now...