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[469c-RC6] Cluster not ignore MusicVolume when play in UnrealEd #1091

Open SeriousBuggie opened 1 year ago

SeriousBuggie commented 1 year ago

Reproduce:

  1. Start UnrealEd.
  2. Load any song, for example firebr.umx.
  3. Ensure you use Cluster and MusicVolume set to 0. img

Expected result: MusicVolume same as for OpenAL. And you hear music. Actual result: MusicVolume not ignored and you not hear music.

SeriousBuggie commented 1 year ago

Galaxy not ignore too.