OldUnreal / UnrealTournamentPatches

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[469c] Render start glitch if your coordinates exact zone portal plane #1335

Open SeriousBuggie opened 1 year ago

SeriousBuggie commented 1 year ago

Reproduce:

  1. Start play DM-Deck16][.
  2. Go to near ripper way.
  3. run in console editactor class=pawn
  4. Set Location.X = -80.

Expected result: no visual glitch. Actual result: visual glitch: Shot00567

This issue hard reproduce in game, but easy with demo playback, since demo store rounded values for location of player: stijn-volckaert/udemo/issues/131

In editor there sheet brush with zone portal: img img img img

stijn-volckaert commented 1 year ago

Marco backported the 227 fix for this issue. It will be included in the next build

stijn-volckaert commented 1 year ago

This bug fix had nasty side effects, so we reverted it for now. We'll revisit the problem in the next patch cycle.

SeriousBuggie commented 5 months ago

Commits: https://github.com/stijn-volckaert/UnrealTournament/commit/022960e5f61a21ec9b540dc8e212419dd9b30ba6 https://github.com/stijn-volckaert/UnrealTournament/commit/b253634b7c3486eb5bbf9dd2ade13966243cb590 And issue: https://github.com/OldUnreal/UnrealTournamentPatches/issues/1355

SeriousBuggie commented 5 months ago

Easy way for reproduce:

  1. start dm-deck16][
  2. set playerpawn location (X=-80,Y=1411,Z=-662)