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[469d-RC2] OpenGL text rendering issues #1386

Open dannyisokay opened 1 year ago

dannyisokay commented 1 year ago

Bug with the OpenGL renderer where the text in the menu is in black boxes and the text is black so it gets obscured in the black boxes but also some text is dark red + in game matches the text is either black or red

image image image image image

guitronimo commented 1 year ago

I have one player on my TacticalOps Server who reports this same issue. Unfortunately the language barrier there is too big and in-game troubleshooting is hard.

Can you specify which GPU you are using and even post full OpenGL Settings? That would help me alot helping the guy. Thx.

garry-ut99 commented 1 year ago

Similiar (visually) to (might be related or a duplicate, or not):

an-eternity commented 1 year ago

I had a problem that looked exactly the same way, but then i found out this happened because i had overwritten "LadderFonts.utx" and "UWindowFonts.utx" included in the v469d patch by some other versions that came from a 3-rd party HD textures pack that i installed later...

stijn-volckaert commented 1 year ago

I can confirm what @an-eternity says. This can happen because you're using outdated UWindowFonts.utx and LadderFonts.utx files