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[469d] Graphical Glitches with XOpenGL Driver #1599

Closed bnied closed 3 months ago

bnied commented 3 months ago

I upgraded my 469c installation to 469d this morning, and the new patch introduced a ton of texturing issues on my setup.

Video: https://www.youtube.com/watch?v=ukBXuTdJMys

OS: Windows 11 x64, Version 23H2, OS build 22631.3958

GPU: AMD Radeon RX 7900 XTX, 24 GiB VRAM

Driver: 24.10.29.01-240714a-405203C-AMD-Software-Adrenalin-Edition / 32.0.11029.1008

UT: Unreal Tournament GOTY 469d, no extra mods installed.

SeriousBuggie commented 3 months ago

Please ensure in your UnrealTournament.ini in section [XOpenGLDrv.XOpenGLRenderDevice] next values set to this values:

UseBindlessTextures=False
UseShaderDrawParameters=False
UsePersistentBuffers=False
bnied commented 3 months ago

That looks to have fixed the issue. Thanks!