I don't know if it's possible with UE2, but I'm constantly having to settle for bad texturing because I can't get a sheen on polished surfaces. I especially would like to have reflective glass, which I guess would be a blend of mirror plus the underlying texture. Right now I can attempt a reflection if I check the mirror and modulated options on a surface, but it's often badly colored and prone to BSP errors.
I don't know if it's possible with UE2, but I'm constantly having to settle for bad texturing because I can't get a sheen on polished surfaces. I especially would like to have reflective glass, which I guess would be a blend of mirror plus the underlying texture. Right now I can attempt a reflection if I check the mirror and modulated options on a surface, but it's often badly colored and prone to BSP errors.