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Map crash 451/469d: "FFileManagerWindows.h" - reproducible #1616

Open shai-ut99 opened 1 month ago

shai-ut99 commented 1 month ago

A BT map called "BT-ForCondemner-v2" causes a server crash when voted on Windows based hosts for both 451 and 469d. The crash does not occur for Linux 469d servers with a (near) identical ServerActor and ServerPackages list, however.

On 451, the log shows: Critical: Assertion failed: InPos<=Size [File:....\Core\Inc\FFileManagerWindows.h] [Line: 57]

On 469d, the log shows: Critical: Assertion failed: InPos<=Size [File:C:\GameDev\UnrealTournament\Core\Inc\FFileManagerWindows.h] [Line: 90]

SeriousBuggie commented 2 days ago

Can't reproduce crash. I start map on 469d and 469e dedicated servers - no crash. Did it need be voted for crash?

Usually mention crash is caused by attempt read wrong file, which is not unreal package.

Please ensure you not have some things which name in same way as map dependencies, but contain something else. Such stuff can be located in different folders.

Music (1)

    Las_ni

Unknown (24)

    Ambient
    AppleHouseTex
    Bedroom
    brektex
    BT
    CatchTheFrog
    Colors
    CrokxFX
    dino081199
    DireStraits
    DoorsSnd
    Evil-Lair-3
    Evil-Lair-6
    highway
    i4Games_BTScripts_200607
    mix
    MKsoundFX
    Nanoblue
    sky
    SLV2Sounds
    SoldierSkins_BTwarrior
    swpr_loop
    TO-Rig2_4UP
    WoTNature

Also that can be broken or incomplete one of this packages. Please ensure size and content match with proper one.