Open SeriousBuggie opened 3 years ago
There is killall bots
to remove all bots, and if I recall correctly kick <playername>
affects botmatches too.
KillAll Bot
help for remove all bots form level.
Kick <botname>
not help because bot kicked but instantly another enter to server:
> kick Nikita
Buggie kicked Nikita from DM-Deck16-][bots2_8.unr
Nikita left the game.
Zenith entered the game.
Another way manage bot count:
set DeathMatchPlus MinPlayers 3
But you need know actual player count.
After that if no bot killed, you can kick specified bot and new not enter.
Yeah, that is a good point. It's still not very convenient.
I think the changes you requested would need direct modifications to the TournamentGameInfo class to add commands (exec functions), and it would inevitably break compatibility with older versions like v436. I don't think they are allowed to mess with the UnrealScript side of things, at least for existing classes, but I might be wrong.
For add bots to match exists two commands: https://wiki.beyondunreal.com/Legacy:Console_Commands/Admin_Console_Commands
So need add opposite commands for remove bots. For example as: