Open SeriousBuggie opened 3 years ago
As Barbie found, if remove Brush1447 glitch disappear: MH-Lemmings-{EASY}-shrinked.zip
Also this brush use very big rotation numbers:
Rotation=(Pitch=-327680,Yaw=-2473984,Roll=-655360)
And Barbie test map survive copy/paste actors without destroy glitch.
On map MH-Lemmings-{EASY} SteelBox19 which cover (hide) door button can not be pushed on v469b server. On v436/v451 all fine.
Also exists complain about that for XC_Engine: https://ut99.org/viewtopic.php?p=87323#p87323
I extract this map part to separate map: DM-!!!!!_Lemmings-{EASY}_bug2.zip
I make this via paste copied text actors into t3d and import as new map for avoid paste shift +32uu. Bug there exists.
Also I make new map and paste all actors there as usual via paste action: DM-!!!!!_Lemmings-{EASY}_bug.zip There is no bug.
You can walk to the box, push it for move and reach button.
This look like definitely like a bug.
Also I make some tests: If collision radius changed from default 29 to 23 or less (24 or more still not work), then issue eliminate. Even if you do this on runtime via
editactor
command.OK. As I see this picture, Box overlap level so it can not be pushed because collide with geometry level. Sounds fine. But why second map with +32uu work fine?
All look same except coordinates. So behavior must be same in both cases.