Closed SeriousBuggie closed 3 years ago
V = class<ChallengeVoicePack>(GetPlayerOwner().PlayerReplicationInfo.VoiceType);
GetPlayerOwner().PlayerReplicationInfo.VoiceType is None
for spectator.
Fix: Do not show voice menu at all: https://github.com/Slipyx/UT99/blob/a26a3359704873df5a24d0b241a32ca5fc36a8b7/UTMenu/UTConsole.uc#L46
if ( !bShowSpeech && !bTyping )
replace to
if ( !bShowSpeech && !bTyping && ViewPort.Actor.PlayerReplicationInfo.VoiceType != None )
Reproduce:
V
for bring voice menu.Expected result: This menu not called at all for spectators. Actual results: Menu showed and flood in log appear. No any real usage for it.