OldUnreal / UnrealTournamentPatches

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[469b] All trophies visible in the trophy room in single player #542

Closed zbyram closed 2 years ago

zbyram commented 3 years ago

A particular trophy should appear (with a small animation) only after completing part of the campaign e.g. Deatchmatch or Domination. Now all trophies are visible from the start as if they were already unlocked. Issue is only visible after you get the first trophy, as that is when the trophy room is first shown.

SeriousBuggie commented 2 years ago

Confirmed.

[UTMenu.SlotWindow]
Saves[4]=5\1\6\15\0\0\0\0\0\0\0\0\M\1\TestTrophy

produce in Trophy room (map EOL_Statues) all meshes for rewards.

SeriousBuggie commented 2 years ago

This happens because class TrophyGame extends UTIntro; define own var LadderInventory LadderObj; and not bother init it at all. So this shadowed var LadderInventory LadderObj; from class UTIntro extends TournamentGameInfo; and never be loaded, so always be None.