Open alsosed opened 2 years ago
Able reproduce it. if v469b spectate v436 - all fine. If v436 spectate v469b - until you not change ViewRotation used old value from dead cam. You can move on level with keys and until not rotate cam, issue persist.
Test with v436 server. Issue in place. This mean v469b not send ViewRotation to server because think if it same to default value, then server know about it.
Player 1 (patch 469b) - Start New Multiplayer Game Player 2 (patch 436, maybe 469b - not tested) - connect to server as spectator (behindview 0) and is watching player 1 Player 1 dies (such as suicide), respawns, does not move the mouse. Camera for Player 2 is looking down rather than forward. As soon as Player 1 starts moving the mouse, the camera for Player 2 returns to normal.