OldUnreal / UnrealTournamentPatches

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[Mac] Unable to launch: GetPropertiesSize #63

Closed lochlainn closed 3 years ago

lochlainn commented 3 years ago

I'm using the latest version of OldUnreal, with a fresh GOG install copied from a Windows machine. Here's the error I get when trying to run the game:

Screen Shot 2020-09-29 at 1 20 58 PM

Some more info about my setup: MacOS 10.14.6 Intel graphics I tried both putting the files in Application Support, and placing them within the .app itself.

lochlainn commented 3 years ago

Strangely enough, a reinstall fixed the issue. Closing.

WilczekCK commented 3 years ago

Well, it happened to me now - exactly the same issue, on the same line as on screenshot. Reinstall did not give any effect.

MacOS 11.0.1 (Big Sur)

stijn-volckaert commented 3 years ago

This error triggers when the size of an UnrealScript class does not match the size of its C++ counterpart. I suspect you may have copied some of the .u files from your Windows/Linux installation into the app bundle or into the Application Support folder. All of the necessary .u files came with the bundle so there is no need to copy any over from an existing installation. If you can't manage to fix the problem, then please come talk to me on Discord (AnthraX @ the ut99.org server) or send me a PM on the OldUnreal forum (anth @ oldunreal.com) so I can give you a bundle for the upcoming 469b version.

WilczekCK commented 3 years ago

I tested it with Steam version of the UT99 and files from this topic: https://www.reddit.com/r/unrealtournament/comments/evv9hd/unreal_tournament_99_for_macos/

Both of them does not work. I assume, that I use wrong files for MacOS to work.