Open Weasel-Beans opened 2 years ago
In the new expanded world height of Minecraft, this plugin's way of adjusting to make sure that a totem is not generated outside of the world's bounds needs to be changed.
https://github.com/OliPulse/DeathTotems/blob/master/src/main/java/me/olipulse/deathtotems/DeathTotem/DeathTotem.java
} this.location = new Location(location.getWorld(), (int)(location.getX()), (int)location.getY(), (int)location.getZ()); //Fix block height limit issue if (this.location.getY() > 255) { this.location.setY(255); } //Fix below 0 totem issue if (this.location.getY() < 0) { this.location.setY(0); }
I assume that adjusting these values is all that's necessary.
It appears that another user has already fixed this issue and requested to merge.
https://github.com/OliPulse/DeathTotems/pull/4
In the new expanded world height of Minecraft, this plugin's way of adjusting to make sure that a totem is not generated outside of the world's bounds needs to be changed.
https://github.com/OliPulse/DeathTotems/blob/master/src/main/java/me/olipulse/deathtotems/DeathTotem/DeathTotem.java
I assume that adjusting these values is all that's necessary.