Closed rbregier closed 1 year ago
Very intriguing bug, will look into it. Thanks for the detailed report! The mentioned error messages are harmless, but I will take care of them
It seems like it's caused by a faulty expression, most likely "talking". I've created #60 for this. In the next beta update where we update the Base_Humans pack this will be fixed
Hi,
The batch generator produces meshes which are much smaller than the armature in 2-6 percent of cases (according to my observations). Teeth and eyeballs seem correct however.
Additionally, error messages regularly pop up during the generations, e.g.:
Screenshots
Applying a random pose to such a model leads to weird results due to the mesh/armature mismatch:
To Reproduce
Run this script multiple times until you get a monster:
Desktop (please complete the following information):