Has everyone experience with the Terrain Graphs files .dgr and tgr. I known the terrain is based on tiles and the server is generating the current instance depending on the character. But is there someone how tired to regenerate the current map instance to know blocking and non blocking areas ?
Has everyone experience with the Terrain Graphs files
.dgr
andtgr
. I known the terrain is based on tiles and the server is generating the current instance depending on the character. But is there someone how tired to regenerate the current map instance to know blocking and non blocking areas ?