Closed ghost closed 4 years ago
So, I did a work around ,
i installed Monodevelop and then followed this steps:
1 - Edit -> Prefences -> External Tools 2 - Set the external script editor to monodevelop 3 - open any C# file in Project, or go to Assets -> Open C# Project , now the .sln and .csproj files created successfully 4 - close mono (I dont use it anyway) 5 - start omnisharp in emacs
Done , auto complete working !
Im still want a way to create these files without any of monodevelop and VS code
ty
Or you can check the box -> Generate all .cproj files (from prefences), then Assets -> Open C# project
I can't seem to get this to work... It seems to have generated the csproj
files, as there are tons of them in my project.
*omnisharp-log*
isn't providing any information either..
iDevTJ solution worked for me
OS: LINUX
Hi guys, im faceing an issue that when i open C# file form new unity3d Project and trying to type :
GetC
excpected: GetComponent result: nothing
Log:
I noticed this line:
[13:58:35] INFORMATION: OmniSharp.MSBuild.ProjectSystem, No solution files found in '/home/tj/Documents/Unity3d/New Unity Project'``
now, my question ,,, how can i generate solution file for my project to make unity3d types works ?
is there any automatically way to create that file without VS code ??
Sorry for opening this issue , and i hope to find an answer
thanks in advance <3