OmniSharp / omnisharp-sublime

C# IDE Plugin for Sublime Text 3
http://omnisharp-sublime.readthedocs.org/en/latest/
MIT License
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Omnisharp error 'error talking to http:/localhost:63638/checkreadystatus' #265

Open Exoskeleton1111111111 opened 3 years ago

Exoskeleton1111111111 commented 3 years ago

Platform

Type

Checklist

Versions

output of ST3 omnisharp:

Details

Its my first time in Omnisharp but I encountered the error 'error talking to' and then something, I've tried some fixes it didn't work.

How-To

How do I stop this from happening?

Exoskeleton1111111111 commented 3 years ago

ST3 Omnisharp output:

DPI mode: per-monitor v2
startup, version: 3211 windows x64 channel: stable
executable: /C/Program Files/Sublime Text 3/sublime_text.exe
working dir: /C/Users/Asus/learn
packages path: /C/Users/Asus/AppData/Roaming/Sublime Text 3/Packages
state path: /C/Users/Asus/AppData/Roaming/Sublime Text 3/Local
zip path: /C/Program Files/Sublime Text 3/Packages
zip path: /C/Users/Asus/AppData/Roaming/Sublime Text 3/Installed Packages
ignored_packages: ["Vintage"]
error: Error trying to parse settings: Unexpected trailing characters in Packages\User\Preferences.sublime-settings:8:1
pre session restore time: 0.167046
startup time: 0.238046
first paint time: 0.262046
reloading plugin Default.arithmetic
reloading plugin Default.auto_indent_tag
reloading plugin Default.block
reloading plugin Default.colors
reloading plugin Default.comment
reloading plugin Default.convert_color_scheme
reloading plugin Default.convert_syntax
reloading plugin Default.copy_path
reloading plugin Default.detect_indentation
reloading plugin Default.echo
reloading plugin Default.exec
reloading plugin Default.fold
reloading plugin Default.font
reloading plugin Default.goto_line
reloading plugin Default.history_list
reloading plugin Default.indentation
reloading plugin Default.install_package_control
reloading plugin Default.kill_ring
reloading plugin Default.mark
reloading plugin Default.new_templates
reloading plugin Default.open_context_url
reloading plugin Default.open_in_browser
reloading plugin Default.pane
reloading plugin Default.paragraph
reloading plugin Default.paste_from_history
reloading plugin Default.profile
reloading plugin Default.quick_panel
reloading plugin Default.rename
reloading plugin Default.run_syntax_tests
reloading plugin Default.save_on_focus_lost
reloading plugin Default.scroll
reloading plugin Default.set_unsaved_view_name
reloading plugin Default.settings
reloading plugin Default.show_scope_name
reloading plugin Default.side_bar
reloading plugin Default.sort
reloading plugin Default.switch_file
reloading plugin Default.symbol
reloading plugin Default.transform
reloading plugin Default.transpose
reloading plugin Default.ui
reloading plugin CSS.css_completions
reloading plugin Diff.diff
reloading plugin HTML.encode_html_entities
reloading plugin HTML.html_completions
reloading plugin ShellScript.ShellScript
reloading plugin 0_package_control_loader.00-package_control
reloading plugin Package Control.1_reloader
reloading plugin Package Control.2_bootstrap
reloading plugin Package Control.Package Control
reloading plugin Kulture.Completions
reloading plugin Kulture.Kulture
reloading plugin OmniSharp.OmniSharpSublime
plugins loaded
omnisharp plugin_loaded
solution_path:C:\Users\Asus\learn
omni_port:63754
"C:/Users/Asus/AppData/Roaming/Sublime Text 3/Packages/OmniSharp/prebuilt-omnisharp-roslyn/omnisharp.cmd" -s "C:\Users\Asus\learn" -p 63754 --hostPID 544
solution_path:C:\Users\Asus\learn
omni_port:63755
"C:/Users/Asus/AppData/Roaming/Sublime Text 3/Packages/OmniSharp/prebuilt-omnisharp-roslyn/omnisharp.cmd" -s "C:\Users\Asus\learn" -p 63755 --hostPID 544
Package Control: Skipping automatic upgrade, last run at 2021-01-16 13:54:59, next run at 2021-01-16 14:54:59 or after
solution path: C:\Users\Asus\learn
solution path: C:\Users\Asus\learn
======== request ======== 
 Url: http://localhost:63754/checkreadystatus 
 Data: {"line": "15", "filename": "C:\\Users\\Asus\\learn\\Assets\\movement.cs", "column": "13", "buffer": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class movement : MonoBehaviour\n{\n    \n\n    public Rigidbody rb;\n    float Force = 50f;\n    void FixedUpdate()\n    {\n        if (Input.GetKey(KeyCode.W))\n        {\n            \n        }\n        \n\n        if (Input.GetKey(KeyCode.S))\n        {\n            \n        }\n\n        \n\n    }\n}\n"}
======== request ======== 
 Url: http://localhost:63754/checkreadystatus 
 Data: {"line": "15", "filename": "C:\\Users\\Asus\\learn\\Assets\\movement.cs", "column": "13", "buffer": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class movement : MonoBehaviour\n{\n    \n\n    public Rigidbody rb;\n    float Force = 50f;\n    void FixedUpdate()\n    {\n        if (Input.GetKey(KeyCode.W))\n        {\n            \n        }\n        \n\n        if (Input.GetKey(KeyCode.S))\n        {\n            \n        }\n\n        \n\n    }\n}\n"}
HTTPConnectionPool(host='localhost', port=63754): Max retries exceeded with url: /checkreadystatus (Caused by ProtocolError('Connection aborted.', ConnectionRefusedError(10061, 'No connection could be made because the target machine actively refused it', None, 10061)))
HTTPConnectionPool(host='localhost', port=63754): Max retries exceeded with url: /checkreadystatus (Caused by ProtocolError('Connection aborted.', ConnectionRefusedError(10061, 'No connection could be made because the target machine actively refused it', None, 10061)))
solution path: C:\Users\Asus\learn
======== request ======== 
 Url: http://localhost:63754/checkreadystatus 
 Data: {"line": "15", "filename": "C:\\Users\\Asus\\learn\\Assets\\movement.cs", "column": "13", "buffer": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class movement : MonoBehaviour\n{\n    \n\n    public Rigidbody rb;\n    float Force = 50f;\n    void FixedUpdate()\n    {\n        if (Input.GetKey(KeyCode.W))\n        {\n            \n        }\n        \n\n        if (Input.GetKey(KeyCode.S))\n        {\n            \n        }\n\n        \n\n    }\n}\n"}
solution path: C:\Users\Asus\learn
======== request ======== 
 Url: http://localhost:63754/checkreadystatus 
 Data: {"line": "15", "filename": "C:\\Users\\Asus\\learn\\Assets\\movement.cs", "column": "13", "buffer": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class movement : MonoBehaviour\n{\n    \n\n    public Rigidbody rb;\n    float Force = 50f;\n    void FixedUpdate()\n    {\n        if (Input.GetKey(KeyCode.W))\n        {\n            \n        }\n        \n\n        if (Input.GetKey(KeyCode.S))\n        {\n            \n        }\n\n        \n\n    }\n}\n"}
HTTPConnectionPool(host='localhost', port=63754): Max retries exceeded with url: /checkreadystatus (Caused by ProtocolError('Connection aborted.', ConnectionRefusedError(10061, 'No connection could be made because the target machine actively refused it', None, 10061)))
HTTPConnectionPool(host='localhost', port=63754): Max retries exceeded with url: /checkreadystatus (Caused by ProtocolError('Connection aborted.', ConnectionRefusedError(10061, 'No connection could be made because the target machine actively refused it', None, 10061)))
solution path: C:\Users\Asus\learn
======== request ======== 
 Url: http://localhost:63754/checkreadystatus 
 Data: {"line": "15", "filename": "C:\\Users\\Asus\\learn\\Assets\\movement.cs", "column": "13", "buffer": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class movement : MonoBehaviour\n{\n    \n\n    public Rigidbody rb;\n    float Force = 50f;\n    void FixedUpdate()\n    {\n        if (Input.GetKey(KeyCode.W))\n        {\n            \n        }\n        \n\n        if (Input.GetKey(KeyCode.S))\n        {\n            \n        }\n\n        \n\n    }\n}\n"}
solution path: C:\Users\Asus\learn
======== request ======== 
 Url: http://localhost:63754/checkreadystatus 
 Data: {"line": "15", "filename": "C:\\Users\\Asus\\learn\\Assets\\movement.cs", "column": "13", "buffer": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class movement : MonoBehaviour\n{\n    \n\n    public Rigidbody rb;\n    float Force = 50f;\n    void FixedUpdate()\n    {\n        if (Input.GetKey(KeyCode.W))\n        {\n            \n        }\n        \n\n        if (Input.GetKey(KeyCode.S))\n        {\n            \n        }\n\n        \n\n    }\n}\n"}
HTTPConnectionPool(host='localhost', port=63754): Max retries exceeded with url: /checkreadystatus (Caused by ProtocolError('Connection aborted.', ConnectionRefusedError(10061, 'No connection could be made because the target machine actively refused it', None, 10061)))
HTTPConnectionPool(host='localhost', port=63754): Max retries exceeded with url: /checkreadystatus (Caused by ProtocolError('Connection aborted.', ConnectionRefusedError(10061, 'No connection could be made because the target machine actively refused it', None, 10061)))
solution path: C:\Users\Asus\learn
======== request ======== 
 Url: http://localhost:63754/checkreadystatus 
 Data: {"line": "15", "filename": "C:\\Users\\Asus\\learn\\Assets\\movement.cs", "column": "13", "buffer": "using System.Collections;\nusing System.Collections.Generic;\nusing UnityEngine;\n\npublic class movement : MonoBehaviour\n{\n    \n\n    public Rigidbody rb;\n    float Force = 50f;\n    void FixedUpdate()\n    {\n        if (Input.GetKey(KeyCode.W))\n        {\n            \n        }\n        \n\n        if (Input.GetKey(KeyCode.S))\n        {\n            \n        }\n\n        \n\n    }\n}\n"}
supercomputer1 commented 3 years ago

How did you install omnisharp-sublime? Via sublimes package control?