OmniSharp / omnisharp-vim

Vim omnicompletion (intellisense) and more for C#
http://www.omnisharp.net
MIT License
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The reference assemblies for .NETFramework,Version=v4.7.1 were not found. (Unity Issue) #681

Closed Zutki closed 3 years ago

Zutki commented 3 years ago

System Info: OS: Arch Linux Editor: NeoVim

Hi, I have been trying for hours to solve this issue but I have not been able to. When I open a .cs file the editor says it loaded the .sln file. However it doesn't appear to show any suggestions for unity. Upon typing :OmniSharpOpenLog I get the following output. image

 NVIM v0.4.4

OmniSharp server started.
    Path: /home/david/.cache/omnisharp-vim/omnisharp-roslyn/run
    Target: /home/david/unityProjects/SurvivalGame/SurvivalGame/SurvivalGame.sln
    PID: 2065197

[info]: OmniSharp.Stdio.Host
        Starting OmniSharp on arch 0.0 (x64)
[info]: OmniSharp.Services.DotNetCliService
        DotNetPath set to dotnet
[info]: OmniSharp.MSBuild.Discovery.MSBuildLocator
        Located 1 MSBuild instance(s)
            1: StandAlone 16.8.0 - "/home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild/Current/Bin"
[info]: OmniSharp.MSBuild.Discovery.MSBuildLocator
        MSBUILD_EXE_PATH environment variable set to '/home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild/Current/Bin/MSBuild.exe'
[info]: OmniSharp.MSBuild.Discovery.MSBuildLocator
        Registered MSBuild instance: StandAlone 16.8.0 - "/home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild/Current/Bin"
            CscToolExe = csc.exe    
            MSBuildToolsPath = /home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild/Current/Bin
            CscToolPath = /home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild/Current/Bin/Roslyn
            BypassFrameworkInstallChecks = true
            MSBuildExtensionsPath = /home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild
[info]: OmniSharp.WorkspaceInitializer
        Invoking Workspace Options Provider: OmniSharp.Roslyn.CSharp.Services.CSharpFormattingWorkspaceOptionsProvider, Order: 0
[info]: OmniSharp.WorkspaceInitializer
        Invoking Workspace Options Provider: OmniSharp.Roslyn.CSharp.Services.Completion.CompletionOptionsProvider, Order: 0
[info]: OmniSharp.WorkspaceInitializer 
        Invoking Workspace Options Provider: OmniSharp.Roslyn.CSharp.Services.RenameWorkspaceOptionsProvider, Order: 100
[info]: OmniSharp.WorkspaceInitializer
        Invoking Workspace Options Provider: OmniSharp.Roslyn.CSharp.Services.ImplementTypeWorkspaceOptionsProvider, Order: 110
[info]: OmniSharp.WorkspaceInitializer
        Invoking Workspace Options Provider: OmniSharp.Roslyn.CSharp.Services.BlockStructureWorkspaceOptionsProvider, Order: 140
[info]: OmniSharp.Cake.CakeProjectSystem
        Detecting Cake files in '/home/david/unityProjects/SurvivalGame/SurvivalGame'.
[info]: OmniSharp.Cake.CakeProjectSystem
        Could not find any Cake files   
[info]: OmniSharp.MSBuild.ProjectSystem
        Detecting projects in '/home/david/unityProjects/SurvivalGame/SurvivalGame/SurvivalGame.sln'.
[info]: OmniSharp.MSBuild.ProjectManager
        Queue project update for '/home/david/unityProjects/SurvivalGame/SurvivalGame/Assembly-CSharp.csproj'
[info]: OmniSharp.Script.ScriptProjectSystem
        Detecting CSX files in '/home/david/unityProjects/SurvivalGame/SurvivalGame'.
[info]: OmniSharp.Script.ScriptProjectSystem
        Could not find any CSX files
[info]: OmniSharp.WorkspaceInitializer
        Configuration finished.  
[info]: OmniSharp.Stdio.Host
        Omnisharp server running using Stdio at location '/home/david/unityProjects/SurvivalGame/SurvivalGame' on host -1.
[info]: OmniSharp.MSBuild.ProjectManager
        Loading project: /home/david/unityProjects/SurvivalGame/SurvivalGame/Assembly-CSharp.csproj
[info]: OmniSharp.OmniSharpWorkspace
        Miscellaneous file: /home/david/unityProjects/SurvivalGame/SurvivalGame/Assets/cube.cs added to workspace
Replaying requests for buffer 1
[fail]: OmniSharp.MSBuild.ProjectLoader
        The reference assemblies for .NETFramework,Version=v4.7.1 were not found. To resolve this, install the Developer Pack (SDK/Targeting Pack) for this framework version or retarget your application. You can download .NET Framework Developer Packs at https://aka.ms/msbuild/developerpacks
[warn]: OmniSharp.MSBuild.ProjectManager
        Failed to load project file '/home/david/unityProjects/SurvivalGame/SurvivalGame/Assembly-CSharp.csproj'.
All projects loaded
/home/david/unityProjects/SurvivalGame/SurvivalGame/Assembly-CSharp.csproj
/home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild/Current/Bin/Microsoft.Common.CurrentVersion.targets(1180,5): Error: The reference assemblies for .NETFramework,Version=v4.7.1 were not found. To resolve this, install the Developer Pack (SDK/Targeting Pack) for this framework version or retarget your application. You can download .NET Framework Developer Packs at https://aka.ms/msbuild/developerpacks
[fail]: OmniSharp.MSBuild.ProjectManager
        Attempted to update project that is not loaded: /home/david/unityProjects/SurvivalGame/SurvivalGame/Assembly-CSharp.csproj
Workspace complete: 1 project(s)
Replaying on-load requests

Thank you for your time.

nickspoons commented 3 years ago

The standalone msbuild shipped with OmniSharp-roslyn does not have full .Net Framework support by itself. You'll need to install mono and run through that.

nickspoons commented 3 years ago

There are a couple of suggestions for telling OmniSharp-roslyn to use the mono libraries in the wiki article about Unity setup, see if that works.

Zutki commented 3 years ago

Hi, thanks for your reply. I have tired running nvim with the FrameworkPathOverrride set up. FrameworkPathOverride=/lib/mono/4.8-api nvim Assets/cube.cs It still however does not work. Now I am getting this log.



OmniSharp server started.
    Path: /home/david/.cache/omnisharp-vim/omnisharp-roslyn/run
    Target: /home/david/unityProjects/SurvivalGame/SurvivalGame/SurvivalGame.sln
    PID: 2155935

[info]: OmniSharp.Stdio.Host
        Starting OmniSharp on arch 0.0 (x64)
[info]: OmniSharp.Services.DotNetCliService
        DotNetPath set to dotnet
[info]: OmniSharp.MSBuild.Discovery.MSBuildLocator
        Located 1 MSBuild instance(s)
            1: StandAlone 16.8.0 - "/home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild/Current/Bin"
[info]: OmniSharp.MSBuild.Discovery.MSBuildLocator
        MSBUILD_EXE_PATH environment variable set to '/home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild/Current/Bin/MSBuild.exe'
[info]: OmniSharp.MSBuild.Discovery.MSBuildLocator
        Registered MSBuild instance: StandAlone 16.8.0 - "/home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild/Current/Bin"
            CscToolExe = csc.exe
            MSBuildToolsPath = /home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild/Current/Bin
            CscToolPath = /home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild/Current/Bin/Roslyn
            BypassFrameworkInstallChecks = true
            MSBuildExtensionsPath = /home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild
[info]: OmniSharp.WorkspaceInitializer
        Invoking Workspace Options Provider: OmniSharp.Roslyn.CSharp.Services.CSharpFormattingWorkspaceOptionsProvider, Order: 0
[info]: OmniSharp.WorkspaceInitializer
        Invoking Workspace Options Provider: OmniSharp.Roslyn.CSharp.Services.Completion.CompletionOptionsProvider, Order: 0
[info]: OmniSharp.WorkspaceInitializer
        Invoking Workspace Options Provider: OmniSharp.Roslyn.CSharp.Services.RenameWorkspaceOptionsProvider, Order: 100
[info]: OmniSharp.WorkspaceInitializer
        Invoking Workspace Options Provider: OmniSharp.Roslyn.CSharp.Services.ImplementTypeWorkspaceOptionsProvider, Order: 110
[info]: OmniSharp.WorkspaceInitializer
        Invoking Workspace Options Provider: OmniSharp.Roslyn.CSharp.Services.BlockStructureWorkspaceOptionsProvider, Order: 140
[info]: OmniSharp.Cake.CakeProjectSystem
        Detecting Cake files in '/home/david/unityProjects/SurvivalGame/SurvivalGame'.
[info]: OmniSharp.Cake.CakeProjectSystem
        Could not find any Cake files  
[info]: OmniSharp.MSBuild.ProjectSystem
        Detecting projects in '/home/david/unityProjects/SurvivalGame/SurvivalGame/SurvivalGame.sln'.
[info]: OmniSharp.MSBuild.ProjectManager
        Queue project update for '/home/david/unityProjects/SurvivalGame/SurvivalGame/Assembly-CSharp.csproj'
[info]: OmniSharp.Script.ScriptProjectSystem
        Detecting CSX files in '/home/david/unityProjects/SurvivalGame/SurvivalGame'.
[info]: OmniSharp.Script.ScriptProjectSystem
        Could not find any CSX files  
[info]: OmniSharp.WorkspaceInitializer
        Configuration finished.
[info]: OmniSharp.Stdio.Host
        Omnisharp server running using Stdio at location '/home/david/unityProjects/SurvivalGame/SurvivalGame' on host -1.
[info]: OmniSharp.MSBuild.ProjectManager
        Loading project: /home/david/unityProjects/SurvivalGame/SurvivalGame/Assembly-CSharp.csproj
[info]: OmniSharp.OmniSharpWorkspace
        Miscellaneous file: /home/david/unityProjects/SurvivalGame/SurvivalGame/Assets/cube.cs added to workspace
Replaying requests for buffer 1
Can't find custom attr constructor image: /home/david/unityProjects/SurvivalGame/SurvivalGame/Library/ScriptAssemblies/Unity.Rider.Editor.dll mtoken: 0x0a000007 due to: Could not find method '.ctor' due to a type load error: Could not set up parent class, due to: Could not set up parent class, due to:  assembly:/home/david/Unity/Hub/Editor/2020.2.2f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll type:Object member:(null) assembly:/home/david/Unity/Hub/Editor/2020.2.2f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll type:Attribute member:(null) assembly:/home/david/unityProjects/SurvivalGame/SurvivalGame/Library/ScriptAssemblies/UnityEngine.TestRunner.dll type:TestRunCallbackAttribute member:(null) assembly:/home/david/unityProjects/SurvivalGame/SurvivalGame/Library/ScriptAssemblies/UnityEngine.TestRunner.dll type:TestRunCallbackAttribute member:(null)
JSON error: Vim(let):E474: Unidentified byte: Can't find custom attr constructor image: /home/david/unityProjects/SurvivalGame/SurvivalGame/Library/ScriptAssemblies/Unity.Rider.Editor.dll mtoken: 0x0a000007 due to: Could not find method '.ctor' due to a type load error: Could not set up parent class, due to: Could not set up parent class, due to:  assembly:/home/david/Unity/Hub/Editor/2020.2.2f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll type:Object member:(null) assembly:/home/david/Unity/Hub/Editor/2020.2.2f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll type:Attribute member:(null) assembly:/home/david/unityProjects/SurvivalGame/SurvivalGame/Library/ScriptAssemblies/UnityEngine.TestRunner.dll type:TestRunCallbackAttribute member:(null) assembly:/home/david/unityProjects/SurvivalGame/SurvivalGame/Library/ScriptAssemblies/UnityEngine.TestRunner.dll type:TestRunCallbackAttribute member:(null)
[fail]: OmniSharp.MSBuild.ProjectLoader
The "ResolveAssemblyReference" task failed unexpectedly.
System.TypeLoadException: Could not find method '.ctor' due to a type load error: Could not set up parent class, due to: Could not set up parent class, due to:  assembly:/home/david/Unity/Hub/Editor/2020.2.2f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll type:Object member:(null) assembly:/home/david/Unity/Hub/Editor/2020.2.2f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll type:Attribute member:(null) assembly:/home/david/unityProjects/SurvivalGame/SurvivalGame/Library/ScriptAssemblies/UnityEngine.TestRunner.dll type:TestRunCallbackAttribute member:(null)
  at (wrapper managed-to-native) System.MonoCustomAttrs.GetCustomAttributesDataInternal(System.Reflection.ICustomAttributeProvider)
  at System.MonoCustomAttrs.GetCustomAttributesDataBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x00010] in <9f0df102fe6e4cfea29d2e46f585d8a5>:0 
  at System.MonoCustomAttrs.GetCustomAttributesData (System.Reflection.ICustomAttributeProvider obj, System.Boolean inherit) [0x00011] in <9f0df102fe6e4cfea29d2e46f585d8a5>:0 
  at System.Reflection.CustomAttributeData.GetCustomAttributes (System.Reflection.Assembly target) [0x00000] in <9f0df102fe6e4cfea29d2e46f585d8a5>:0 
  at System.Reflection.RuntimeAssembly.GetCustomAttributesData () [0x00000] in <9f0df102fe6e4cfea29d2e46f585d8a5>:0 
  at Microsoft.Build.Tasks.AssemblyInformation.GetFrameworkName () [0x00025] in <284d11f275764cafba668d0e682555f7>:0 
  at Microsoft.Build.Tasks.AssemblyInformation.get_FrameworkNameAttribute () [0x00028] in <284d11f275764cafba668d0e682555f7>:0 
  at Microsoft.Build.Tasks.AssemblyDependency.AssemblyMetadata..ctor (System.String path) [0x00019] in <284d11f275764cafba668d0e682555f7>:0 
  at Microsoft.Build.Tasks.AssemblyInformation+<>c.<GetAssemblyMetadata>b__21_0 (System.String p) [0x00000] in <284d11f275764cafba668d0e682555f7>:0 
  at System.Collections.Concurrent.ConcurrentDictionary`2[TKey,TValue].GetOrAdd (TKey key, System.Func`2[T,TResult] valueFactory) [0x00034] in <9f0df102fe6e4cfea29d2e46f585d8a5>:0 
  at Microsoft.Build.Tasks.AssemblyInformation.GetAssemblyMetadata (System.String path, System.Collections.Concurrent.ConcurrentDictionary`2[TKey,TValue] assemblyMetadataCache, Microsoft.Build.Shared.AssemblyNameExtension[]& dependencies, System.String[]& scatterFiles, System.Runtime.Versioning.FrameworkName& frameworkName) [0x00006] in <284d11f275764cafba668d0e682555f7>:0 
  at (wrapper delegate-invoke) <Module>.invoke_void_string_ConcurrentDictionary`2<string, AssemblyMetadata>_AssemblyNameExtension[]&_string[]&_FrameworkName&(string,System.Collections.Concurrent.ConcurrentDictionary`2<string, Microsoft.Build.Tasks.AssemblyDependency.AssemblyMetadata>,Microsoft.Build.Shared.AssemblyNameExtension[]&,string[]&,System.Runtime.Versioning.FrameworkName&)
  at Microsoft.Build.Tasks.SystemState.GetAssemblyMetadata (System.String path, System.Collections.Concurrent.ConcurrentDictionary`2[TKey,TValue] assemblyMetadataCache, Microsoft.Build.Shared.AssemblyNameExtension[]& dependencies, System.String[]& scatterFiles, System.Runtime.Versioning.FrameworkName& frameworkName) [0x00010] in <284d11f275764cafba668d0e682555f7>:0 
  at Microsoft.Build.Tasks.ReferenceTable.GetUnifiedAssemblyMetadata (Microsoft.Build.Tasks.Reference reference, System.Collections.Generic.IEnumerable`1[Microsoft.Build.Tasks.UnifiedAssemblyName]& unifiedDependencies, System.String[]& scatterFiles) [0x00023] in <284d11f275764cafba668d0e682555f7>:0 
  at Microsoft.Build.Tasks.ReferenceTable.FindDependenciesAndScatterFiles (Microsoft.Build.Tasks.Reference reference, System.Collections.Generic.List`1[T] newEntries) [0x0003a] in <284d11f275764cafba668d0e682555f7>:0 
  at Microsoft.Build.Tasks.ReferenceTable.FindAssociatedFiles () [0x000ea] in <284d11f275764cafba668d0e682555f7>:0 
  at Microsoft.Build.Tasks.ReferenceTable.ComputeClosure () [0x0000a] in <284d11f275764cafba668d0e682555f7>:0 
  at Microsoft.Build.Tasks.ReferenceTable.ComputeClosure (System.Collections.Generic.IEnumerable`1[T] remappedAssembliesValue, Microsoft.Build.Framework.ITaskItem[] referenceAssemblyFiles, Microsoft.Build.Framework.ITaskItem[] referenceAssemblyNames, System.Collections.Generic.List`1[T] exceptions) [0x00038] in <284d11f275764cafba668d0e682555f7>:0 
  at Microsoft.Build.Tasks.ResolveAssemblyReference.Execute (Microsoft.Build.Shared.FileExists fileExists, Microsoft.Build.Shared.DirectoryExists directoryExists, Microsoft.Build.Tasks.GetDirectories getDirectories, Microsoft.Build.Tasks.GetAssemblyName getAssemblyName, Microsoft.Build.Tasks.GetAssemblyMetadata getAssemblyMetadata, Microsoft.Build.Shared.GetRegistrySubKeyNames getRegistrySubKeyNames, Microsoft.Build.Shared.GetRegistrySubKeyDefaultValue getRegistrySubKeyDefaultValue, Microsoft.Build.Tasks.GetLastWriteTime getLastWriteTime, Microsoft.Build.Tasks.GetAssemblyRuntimeVersion getRuntimeVersion, Microsoft.Build.Shared.OpenBaseKey openBaseKey, Microsoft.Build.Tasks.GetAssemblyPathInGac getAssemblyPathInGac, Microsoft.Build.Tasks.IsWinMDFile isWinMDFile, Microsoft.Build.Tasks.ReadMachineTypeFromPEHeader readMachineTypeFromPEHeader) [0x00515] in <284d11f275764cafba668d0e682555f7>:0 
  at Microsoft.Build.Tasks.ResolveAssemblyReference.Execute () [0x00000] in <284d11f275764cafba668d0e682555f7>:0 
  at Microsoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute () [0x00029] in <f7274894ce154696afba1f0ffcd06434>:0 
  at Microsoft.Build.BackEnd.TaskBuilder.ExecuteInstantiatedTask (Microsoft.Build.BackEnd.ITaskExecutionHost taskExecutionHost, Microsoft.Build.BackEnd.Logging.TaskLoggingContext taskLoggingContext, Microsoft.Build.BackEnd.TaskHost taskHost, Microsoft.Build.BackEnd.ItemBucket bucket, Microsoft.Build.BackEnd.TaskExecutionMode howToExecuteTask) [0x002fc] in <f7274894ce154696afba1f0ffcd06434>:0 
[warn]: OmniSharp.MSBuild.ProjectManager
        Failed to load project file '/home/david/unityProjects/SurvivalGame/SurvivalGame/Assembly-CSharp.csproj'.
All projects loaded
/home/david/unityProjects/SurvivalGame/SurvivalGame/Assembly-CSharp.csproj
/home/david/.cache/omnisharp-vim/omnisharp-roslyn/omnisharp/.msbuild/Current/Bin/Microsoft.Common.CurrentVersion.targets(2123,5): Error: The "ResolveAssemblyReference" task failed unexpectedly.^@System.TypeLoadException: Could not find method '.ctor' due to a type load error: Could not set up parent class, due to: Could not set up parent class, due to:  assembly:/home/david/Unity/Hub/Editor/2020.2.2f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll type:Object member:(null) assembly:/home/david/Unity/Hub/Editor/2020.2.2f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll type:Attribute member:(null) assembly:/home/david/unityProjects/SurvivalGame/SurvivalGame/Library/ScriptAssemblies/UnityEngine.TestRunner.dll type:TestRunCallbackAttribute member:(null)^@  at (wrapper managed-to-native) System.MonoCustomAttrs.GetCustomAttributesDataInternal(System.Reflection.ICustomAttributeProvider)^@  at System.MonoCustomAttrs.GetCustomAttributesDataBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x00010] in <9f0df102fe6e4cfea29d2e46f585d8a5>:0 ^@  at System.MonoCustomAttrs.GetCustomAttributesData (System.Reflection.ICustomAttributeProvider obj, System.Boolean inherit) [0x00011] in <9f0df102fe6e4cfea29d2e46f585d8a5>:0 ^@  at System.Reflection.CustomAttributeData.GetCustomAttributes (System.Reflection.Assembly target) [0x00000] in <9f0df102fe6e4cfea29d2e46f585d8a5>:0 ^@  at System.Reflection.RuntimeAssembly.GetCustomAttributesData () [0x00000] in <9f0df102fe6e4cfea29d2e46f585d8a5>:0 ^@  at Microsoft.Build.Tasks.AssemblyInformation.GetFrameworkName () [0x00025] in <284d11f275764cafba668d0e682555f7>:0 ^@  at Microsoft.Build.Tasks.AssemblyInformation.get_FrameworkNameAttribute () [0x00028] in <284d11f275764cafba668d0e682555f7>:0 ^@  at Microsoft.Build.Tasks.AssemblyDependency.AssemblyMetadata..ctor (System.String path) [0x00019] in <284d11f275764cafba668d0e682555f7>:0 ^@  at Microsoft.Build.Tasks.AssemblyInformation+<>c.<GetAssemblyMetadata>b__21_0 (System.String p) [0x00000] in <284d11f275764cafba668d0e682555f7>:0 ^@  at System.Collections.Concurrent.ConcurrentDictionary`2[TKey,TValue].GetOrAdd (TKey key, System.Func`2[T,TResult] valueFactory) [0x00034] in <9f0df102fe6e4cfea29d2e46f585d8a5>:0 ^@  at Microsoft.Build.Tasks.AssemblyInformation.GetAssemblyMetadata (System.String path, System.Collections.Concurrent.ConcurrentDictionary`2[TKey,TValue] assemblyMetadataCache, Microsoft.Build.Shared.AssemblyNameExtension[]& dependencies, System.String[]& scatterFiles, System.Runtime.Versioning.FrameworkName& frameworkName) [0x00006] in <284d11f275764cafba668d0e682555f7>:0 ^@  at (wrapper delegate-invoke) <Module>.invoke_void_string_ConcurrentDictionary`2<string, AssemblyMetadata>_AssemblyNameExtension[]&_string[]&_FrameworkName&(string,System.Collections.Concurrent.ConcurrentDictionary`2<string, Microsoft.Build.Tasks.AssemblyDependency.AssemblyMetadata>,Microsoft.Build.Shared.AssemblyNameExtension[]&,string[]&,System.Runtime.Versioning.FrameworkName&)^@  at Microsoft.Build.Tasks.SystemState.GetAssemblyMetadata (System.String path, System.Collections.Concurrent.ConcurrentDictionary`2[TKey,TValue] assemblyMetadataCache, Microsoft.Build.Shared.AssemblyNameExtension[]& dependencies, System.String[]& scatterFiles, System.Runtime.Versioning.FrameworkName& frameworkName) [0x00010] in <284d11f275764cafba668d0e682555f7>:0 ^@  at Microsoft.Build.Tasks.ReferenceTable.GetUnifiedAssemblyMetadata (Microsoft.Build.Tasks.Reference reference, System.Collections.Generic.IEnumerable`1[Microsoft.Build.Tasks.UnifiedAssemblyName]& unifiedDependencies, System.String[]& scatterFiles) [0x00023] in <284d11f275764cafba668d0e682555f7>:0 ^@  at Microsoft.Build.Tasks.ReferenceTable.FindDependenciesAndScatterFiles (Microsoft.Build.Tasks.Reference reference, System.Collections.Generic.List`1[T] newEntries) [0x0003a] in <284d11f275764cafba668d0e682555f7>:0 ^@  at Microsoft.Build.Tasks.ReferenceTable.FindAssociatedFiles () [0x000ea] in <284d11f275764cafba668d0e682555f7>:0 ^@  at Microsoft.Build.Tasks.ReferenceTable.ComputeClosure () [0x0000a] in <284d11f275764cafba668d0e682555f7>:0 ^@  at Microsoft.Build.Tasks.ReferenceTable.ComputeClosure (System.Collections.Generic.IEnumerable`1[T] remappedAssembliesValue, Microsoft.Build.Framework.ITaskItem[] referenceAssemblyFiles, Microsoft.Build.Framework.ITaskItem[] referenceAssemblyNames, System.Collections.Generic.List`1[T] exceptions) [0x00038] in <284d11f275764cafba668d0e682555f7>:0 ^@  at Microsoft.Build.Tasks.ResolveAssemblyReference.Execute (Microsoft.Build.Shared.FileExists fileExists, Microsoft.Build.Shared.DirectoryExists directoryExists, Microsoft.Build.Tasks.GetDirectories getDirectories, Microsoft.Build.Tasks.GetAssemblyName getAssemblyName, Microsoft.Build.Tasks.GetAssemblyMetadata getAssemblyMetadata, Microsoft.Build.Shared.GetRegistrySubKeyNames getRegistrySubKeyNames, Microsoft.Build.Shared.GetRegistrySubKeyDefaultValue getRegistrySubKeyDefaultValue, Microsoft.Build.Tasks.GetLastWriteTime getLastWriteTime, Microsoft.Build.Tasks.GetAssemblyRuntimeVersion getRuntimeVersion, Microsoft.Build.Shared.OpenBaseKey openBaseKey, Microsoft.Build.Tasks.GetAssemblyPathInGac getAssemblyPathInGac, Microsoft.Build.Tasks.IsWinMDFile isWinMDFile, Microsoft.Build.Tasks.ReadMachineTypeFromPEHeader readMachineTypeFromPEHeader) [0x00515] in <284d11f275764cafba668d0e682555f7>:0 ^@  at Microsoft.Build.Tasks.ResolveAssemblyReference.Execute () [0x00000] in <284d11f275764cafba668d0e682555f7>:0 ^@  at Microsoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute () [0x00029] in <f7274894ce154696afba1f0ffcd06434>:0 ^@  at Microsoft.Build.BackEnd.TaskBuilder.ExecuteInstantiatedTask (Microsoft.Build.BackEnd.ITaskExecutionHost taskExecutionHost, Microsoft.Build.BackEnd.Logging.TaskLoggingContext taskLoggingContext, Microsoft.Build.BackEnd.TaskHost taskHost, Microsoft.Build.BackEnd.ItemBucket bucket, Microsoft.Build.BackEnd.TaskExecutionMode howToExecuteTask) [0x002fc] in <f7274894ce154696afba1f0ffcd06434>:0 
[fail]: OmniSharp.MSBuild.ProjectManager
        Attempted to update project that is not loaded: /home/david/unityProjects/SurvivalGame/SurvivalGame/Assembly-CSharp.csproj
Workspace complete: 1 project(s)
Replaying on-load requests```
nickspoons commented 3 years ago

Hmm. Have you tried using the mono build of OmniSharp-roslyn, and setting OmniSharp-vim to start it in mono mode?

" init.vim
let g:OmniSharp_server_use_mono = 1

This will require you to reinstall the server, with :OmniSharpInstall.

See if that works, and if not, try overriding the MSBuild location in either a project-local omnisharp.json file, or a global ~/.omnisharp/omnisharp.json file (described here) like this:

{
   "MSBuild": {
      "MSBuildOverride": {
         "MSBuildPath": "/usr/lib/mono/msbuild/Current/bin/"
      }
   }
}

Beyond that, I'm not sure sorry. There have been various discussions on OmniSharp-roslyn issues indicating that Unity isn't exactly supported. I don't use it myself so can't offer any more than that.

Zutki commented 3 years ago

Thank you for trying to help. I was unable to resolve the issue. But nonetheless I appreciate you trying to help.

nickspoons commented 3 years ago

Please do come back with results if you get things working, for the sake of future Unity users who might run up against the same things.

Did you try those 2 options in my previous comment?

Zutki commented 3 years ago

I tried the two options you provided but I still got errors. For configuring the vimrc file I got the same error I opened the issue with. And I couldn't get the second option to work. If I set it to /lib/mono/msbuild/Current/bin/ I get a file not found error. And after looking around I found the file it was looking for was in a folder called xbuild. Then I got the following error. image

This is what my msbuild folder looks like. If you need that information image

nickspoons commented 3 years ago

Do you have community/mono-msbuild installed?

nickspoons commented 3 years ago

This OmniSharp-roslyn thread may be relevant too

Zutki commented 3 years ago

I haven't tried mono-msbuild yet. I'll give it a shot when I have the time.

Zutki commented 3 years ago

I have installed mono-msbuild. And have updated the omnisharp.json file. Now I am not getting the dll not found error. However when I run OmniSharpOpenLog I get the following errors. image which looks like the error I got initially.