Omnialabs / indielib-game

Project to port IndieLib to other platforms aside from Windows and DirectX. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL over desktop (1.5 now, 3.2 planned)
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Update included SDL #16

Closed MarkZ3 closed 11 years ago

MarkZ3 commented 11 years ago

A new SDL will be required for Mac/Cocoa, see issue #13. The new versions have a CMake build that we should be able to reuse instead of having our own which will be very nice.