OnapleRPG / Brawlator

Sponge Minecraft plugin to generate custom spawners
Apache License 2.0
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[Request] Replace Vanilla Mob spawns with Brawlator spawns #3

Closed SirFancyBacon closed 4 years ago

SirFancyBacon commented 4 years ago

When enabled default (and modded) mob spawns will be replaced with Brawlator mobs identified by the Brawlator name variable from monsters.conf


mobOverride=[
     minecraft:creeper="Megaboomer"
     minecraft:skeleton="Tank Archer"
     minecraft:zombie="Humanity Leftover"
     minecraft:pig="Mister Pig"
     mocreatures:rabbit="Holy Grail"
]
obr-09 commented 4 years ago

Spook has added an additionnal "naturalSpawn" clause in the monster config, it is possible that it might at least partially suit your needs.
It would looks like this :

naturalSpawn={
            probability = 1d
            biomeType = "minecraft:forest"
            maxHeight = 30
        }

It would be more like adding potential spawn than replacing it, though.

@Hbeau Could you give us more info ?

Hbeau commented 4 years ago

Exactly, you can set in which biome and/or at which height your override entity will spawn

obr-09 commented 4 years ago

Cool, what does the probability "1d" mean?

Hbeau commented 4 years ago

d stand for double. and probability is ratio of how much custom monster spawn. 0 is never and 1 is always

obr-09 commented 4 years ago

Ok I mentioned that part in the README.
This should match your need, hellbringer, but it requires you to set it for every biome you need (included a link to possible biomes in the README, only look for the java edition ones)
A probability of 1d will replace every spawn matching the other criterias.