Closed SirFancyBacon closed 4 years ago
Hello, it looks like it has been at least partially implemented. It is in the last release.
Here is an exemple:
monsters=[
{
damage=1.0
hp=50.0
knockbackResistance=1
name="Sandstorm Crusader"
speed=1.0
type=skeleton,
pools=["table1","table3"]
equipments = {
offHand : {name : "bow"}
mainHand : {name : "golden_axe"}
head : {name : "golden_helmet"}
chest : {name : "leather_chestplate"}
legs : {name : "diamond_leggings"}
foot : {name : "iron_boots"}
}
}
]
This is now in the default config, and it spawns a scary skeleton with armor.
If you want to use Itemizer items, you can replace name: golden_axe
with ref: barbarian_axe
for instance.
Pools have not been implemented for now.
I'm closing the issue for the definable equipment, you can open a new one if you want the pool fetching to be possible too
Add the ability to define equipment within the mob config. Example